Seriously. We had this -blam!-ing argument last time.
Quest steps that actively force players to avoid the main goal of the game type to camp the limited resource is going to make us very, very angry.
Honestly, between this and the catalyst for Ticuu's Divination, I am now completely ignoring the points since if I get the heavy, I can get my one kill but if I don't at least the match will end quickly for that 1 point towards the catalyst.
How did anyone think this was a good idea?
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Modificato da Snafu Gundam: 2/27/2021 6:43:32 AMDude. You have all season to get a simple 10 Heavy kills. You don't have to get it done this week.
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1 RispondiModificato da Peaches Pan Tao: 2/26/2021 7:20:06 PMI am trash at PvP, and u all are are whining about 10 rocket kills?!? Seriously guys, the game is not a participation trophy. Play your matches in freelance, keep an eye out for heavy, and get your kills. Even if it takes ten matches u are gonna play ten matches anyway. All I will say is they could buff how much a heavy brick gives you. But even so it's not hard guys. Geeze.
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4 RisposteHeavy Ammo is like a periodic zone control. Play the objective. How is this so hard for people to understand? You're even multitasking.. like it could NOT be any more easier for you. You people are so thin skinned I swear.
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3 RisposteHow many times are we going to go over this: You aren't "forced" to do anything.
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2 RisposteTldr. “Im not goid enough to secure the heavy. They shouldnt make challaging steps “
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1 Rispondi[b]Fun Fact: [/b] Nobody is forcing you to do anything.