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#feedback

Modificato da Spawn: 12/12/2018 2:42:52 PM
329

Anyone else think Raids have become over engineered and too complicated?

Yes definitely

1680

No they are fine

914

Maybe a little

542

They need to be difficult to keep the casuals out.

244

It'd be a Saturday night, and I'd be kicking back with my fireteam, large Jack Daniels next to me. We'd start a raid and maybe some of us would be inexperienced or new to it? But we'd have a laugh and Troll each other, by pushing people off ledges, or instructing them wrongly for the giggles. But there was no pressure, the mechanics weren't too challenging, and it didn't take long to learn. As I watch each new raid drop, I watch a stream or YouTube, and sit and think - WTF? A catalogue of tasks that must be performed, a light level needed that'll take ages to achieve. Weaponry and armour that you'll have needed to have traded your freedom for. And RNG drops of exotics, that simply don't happen. Glue some elitism into the mix as well. I go into a new raid and I should already be experienced lol LW dropped and within 48hrs lfg sites were littered with "Must have experience" - within 48hrs?? I'm just saying it just seems like the fun aspect has been ripped out, and replaced with over complicated mechanics. Perhaps to extend game play? What ever happened to NORMAL MODE and HARD MODE? Yeah where did that go? I'm not struggling, hell I'm 628 pretty much across 3 characters, and have smashed LW out a lot. I'm just saying how this is all seeming to be heading in the wrong direction. Where did all the fun go? [spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in.  [url=https://www.bungie.net/en/Forum/Post/139533839/0/0] See Cozmo's thread here[/url] for more information about the #Feedback tag and its uses. Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
English
#feedback

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  • The dumb thing about raids is that they don't provide a big brain ego boost. They just exist so there is something "challenging" to do. If you play any raids from D1 to D2 you will see the dramatic sided argument for D1 raids because they were memorable and they gave people a reason to play it. The fun of D1 was doing something challenging and make friends with people who can do the same thing. D2 literally feels like anyone can do it or cannot do it and it doesn't feel memorable or special at all. There is no hero moments and no mess ups that can happen too often or you wipe. Some encounters require at least 2-3-4 people to be alive and can't be just 1. Destiny 1 raids were good and gave people a reason to play again and again while Destiny 2 raids feels more of a chore than a fun raid.

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  • The days of sending over the wall shooter during Crota to destract the boomers.

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  • You ever play the Kings fall raid?

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  • Yeah a little!! Nice to have something very different to the main game, which is why I enjoyed VoG and CE first time round. I've back away from raids a lot since then - it seems like it's become pve rift with the token jumping puzzle! Shattered throne, now that is how a raid should be... make that 6 person (so scale it up as well) with its own loot pool and it would be a winner! There are jumping puzzles, you are lobbing the occasional orb about, but the main focus is killing things with weapons in a cool new environment!

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