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#feedback

8/25/2016 6:15:43 AM
20

Sniper Rifle balancing

Don't faint, I'm not saying they shouldn't kill with one headshot, they should. Here me out: there are two ways to balance snipers in this game and rid us from the scrubs that team bodyshot (takes no skill). One idea: If you get shot while scoped with a sniper, you get kicked out of being scoped (Halo did this well) now let's say you have the unflinching perk, that could be a special case or that perk could be eliminated to level the field. Idea Two: Headshots are instant death and body shots do very little damage (perhaps on par with a scout rifle) I would welcome this, because it would weed out the people that spam body shots as well as those who body shot and follow up with a quick draw primary. Opinions are welcome and don't be salty if you don't agree, just present a good counter argument

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  • I've refined my stance over the months to be this. Flinch moves the same way every time and re-centers in a consistent and timely way. People have gotten used to using a poorly implemented and predictable mechanic instead of actual gun skill. When you are presented with the right opportunity to counter a sniper and are doming them repeatedly they should not be able to get accurate shots off as consistently and easily as they do. There are situations that should allow any medium to long range primary to counter a sniper. The problem is that no sniper will run from that fight because the current flinch makes it a very low risk activity because they know they just have to wait for the flinch to re-center. Allowing sniping to become a low risk high reward activity. My kid, Whose a better sniper than me, spent over a week studying what happened while sniping under fire. We purposely put her in spots where she was exposed to scouts and pulses. We did this with 3 different sniper rifles of varied Aim assist and no Unflinching. We watched as the flinch consistently re-centered on its own and she had to do nothing but wait. That's a terrible and broken mechanic that in no way promotes real skill. It artificially increases the effectiveness of snipers. Flinch movement needs to be randomized and not re-center. This would mean that [b]actual thumb skill[/b] (Something [b]Bungie [/b]talks about wanting to promote) is needed to reacquire your target instead of timing a broken mechanic. And yes it should be gave the same across all weapons. A change like this will have very little affect on weapons that fire quicker and run and gun because you already already constantly requiring your target. I'm not for any kind of nerf the weapon itself. Just the flinch mechanic.

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  • [quote]Don't faint, I'm not saying they shouldn't kill with one headshot, they should. Hear me out: there are two ways to balance snipers in this game and rid us from the scrubs that team bodyshot (takes no skill). One idea: If you get shot while scoped with a sniper, you get kicked out of being scoped (Halo did this well) now let's say you have the unflinching perk, that could be a special case or that perk could be eliminated to level the field. Idea Two: Headshots are instant death and body shots do very little damage (perhaps on par with a scout rifle) I would welcome this, because it would weed out the people that spam body shots as well as those who body shot and follow up with a quick draw primary. Opinions are welcome and don't be salty if you don't agree, just present a good counter argument[/quote]

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  • Head shots should de-scope period. No question on that. Way too many people are using snipers as their primary. It ruins the game. They made a game for just that and it's called Sniper Elite. The only ones fighting the de-scoping are the ones who barley use primaries. It's the only way to detour this over usage of snipers.

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    27 Risposte
    • I main sniper in trials and 3v3 since TBDso I know what I'm talking about. Snipers don't need a nerf. The only think snipers need a nerf on is body shot damage. I don't think they should do 150+ but maybe just a max of 110. Just so u don't get one tapped

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      2 Risposte
      • I agree. Also, the aim assist on them at close range is too high. And not descope when hit, but make flinch more when someone shoots you. I've nailed people in the head with Colovance's Duty, but been immediately headshot afterwards. It's annoying.

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        1 Rispondi
        • I feel they should just nerf aim assit and handling on certain snipers so people don't havr to worry about snipers who dominate the meta

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          5 Risposte
          • If you did option number 2 you ruin snipers in PvE. They would be brutally unforgiving if you got a neck shot instead of a headshot.

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            4 Risposte
            • I don't know if descope would work in destiny that's the only problem. I love halo, well 2,3, 4 was sub par and I don't even know what 5 is trying to do. But descope is on every gun, when in the game it wasn't in 4. I think that could would though to an extent with snipers or honestly they should just make the flinch when getting hit by anything especially a gun with HCR literally unbearable so you have to back off or get killed. And that would be a pretty easy fix without changing a mechanic completely.

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            • The only thing that drives me crazy w snipers is that I'll continue to land head shot w bad juju, an automatic pulse rifle, and while I'm shooting and not missing I get sniped. If you shoot a sniper and miss, that's enough time for a good sniper to cap you, but if you're continuing to land your shots, they should not be able to snipe you.

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              3 Risposte
              • Like someone else just said. Im not fussed about a body shot nerf. However, You cant compare halo because the snipers had perfect accuracy while firing from the hip and also while in the air

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                4 Risposte
                • Snipers are fine but add a little bit of sway. Or increased flinch when shot. Snipers should always be 1 head 2 body for a kill. Team body shotting will always be a thing so don't forget about it.

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                • I say add sway like NLB. Would get rid of a lot of those walking scoped snipers.

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                • Number one. Don't compare Halo to Destiny. They have perfect Hip-Fire on snipers so that zeroes it out. (Your 2nd idea doesn't bother me because I already have about a 75 or 80 percent headshot rate.) And number 2. (Please edit Here me out to Hear me out.)

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                  2 Risposte
                  • Modificato da superbrianjames: 8/25/2016 3:25:48 PM
                    Don't challenge snipers in sniper lanes. Snipers SHOULD win duals in sniper lanes, especially if you try to battle them at head level. High impact scouts (or normal scouts) are FANTASTIC for countering snipers. Don't challenge them from "tradional" sniper lanes. Snipers are NOT broken or over used. In fact, shotguns are used more than then in EVERY playlist except trials. And in the competitive scene, the useage is even higher. Actual numbers of shotgun vs sniper useage https://www.bungie.net/en/Forum/Post/210400558/0/0

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                    2 Risposte
                    • [quote]One idea: If you get shot while scoped with a sniper, you get kicked out of being scoped (Halo did this well)[/quote] Halo also had minimal recoil and flinch as well as a reticle that was in the same place whether you were ADSing or firing from the hip. [quote]Idea Two: Headshots are instant death and body shots do very little damage (perhaps on par with a scout rifle) I would welcome this, because it would weed out the people that spam body shots as well as those who body shot and follow up with a quick draw primary.[/quote] No other game does this. It is a sniper, not a glorified DMR.

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                      2 Risposte
                      • Halo belongs to Microsoft. As for your request, I have no comments.

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                        1 Rispondi
                        • this is part of the game. Given the first encounter or two if you are not aware of the other teams snipers and where the other team is located in general and someone has time to body shot you then clean you up with a primary then you deserve to die, it is not the sniper to body damage then switch to primary, it is your map movement

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                          • I would make it so, that the handling gets reduced (heavy reduction) this way its harder to half scope (for your radar) and it takes longer to fisnish off with primairys. In return, give back the ammo bungie nerfed

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                          • Jw do you snipe often? Reason I ask is everyone keeps saying balence snipers, snipers are OP, snipers are meta but they have 14 billion kills less than shotguns so would you like to see shotguns get nerfed too?

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                            4 Risposte
                            • No, I'm a sniper 100%. I agree that they're too easy to use. Use these. -Remove Hidden Hand. -High impact snipers --------Two body is a kill, but slower RoF. -Low impact Snipers --------3 shot body kill, but increase RoF. -All headshot is OHK. -Revive sniping for high impact only.

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                              11 Risposte
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