We've got the armor.. we've killed their "king".... get rid of them already....
#1 dumbest enemy... even their little electro-synth-goth-metal theme music is garbage.... I roll my eyes and think real hard about just dropping to orbit whenever I see them...
/rantoff
English
#Destiny
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*lets make a new enemy type, yes just make them plain black like they arent loaded in properly and make them glitchy and laggy* -Bungie developers
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5 RisposteIt is annoying trying to do Bounties or Gunsmith quests and the Taken pop up and delay stuff for several minutes.
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1 RispondiDdeerrnn..dern..deerrrnnnnnn..... [b][i][u]RETURN TO PRISON OF ELDERS...much synth music now...[/u][/i][/b]
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2 minotaur 12 goblins. They could of randomized the takes abilities but no make it annoying
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In CoE those vandals that pop a bubble every 10 seconds and right before they die and they get their life back. Im surprised they haven't made a yellow bar version since bungie really hates guardians.
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I like the Taken. Now majors all have more variety to their shields and play styles. Wizards Solar, Taken Wizard Void. Plus all of their new abilities. It's more fun that way.
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They are never done..
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I started playing about 2 months ago and they would spawn when I just started the game and I had no idea what they were or why I should fight them. I feel like all the Taken farming quests should stick to the Dreadnaught.
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Modificato da Aqua: 6/3/2016 3:09:49 AMThe Taken serve the Darkness. The job is not done. Get Good
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6 RisposteModificato da seantheprawn1234: 6/2/2016 11:22:56 PMAtleast get rid of the centurions with the flying balls and the taken captains blowin a load at me and covering my screen every 3 seconds.
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New DLC: Cabal warlord take on a worm to become more powerful. JUST SO HAPPENS TO BE THE TAKEN POWER BOOM ONE MORE YEAR OF TAKEN. (That's probably not how it works I'm not the biggest into lore lol)
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Then the dlc would just be "the king". Now that sounds shite.
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I hate their visual Though on the plus side, they added some new power sets and strategies for the enemies. Using defender powers, dark blast waves, etc. There was a LOT to like about The Taken King's story mode: Bungie fixed a lot of their mistakes. Actual story, a better delivery method of the story, more stuff for the Ghost to do with scanning random things, etc. Re-using the old models and applying that horrible shader was the only really down-side to the whole story bit.
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Highly agreed... I cannot agree enough.... Absolute asshole of an enemy... Piss them off
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Agreed.
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I only dislike them when I'm on patrol. I don't mind them but the thing that annoys me is that I am halfway through a mission to collect ether seeds and all the enemies disappear for the next five minutes. I normally just cancel the mission and go and find another one so that I can complete it. Can you just change the game so that the enemies you need don't disappear? This way I could still complete my mission and kill the taken too.
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yes, please!
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4 RisposteAgree!! I´m not the biggest fan of Cabal but i prefer Cabal over Taken any day!
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Hopefully they will be gone i -blam!-ing hate taken abillity spamming sluts
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100% #Tamponmasterrace
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Pleaaase
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Absolutely agree. Seen quite enough of them. Tethering enemies...so aggravating. Only good use for them has been for 3oC exotic engram farming with the Taken Event bosses. I miss the prowling wolves (yeah, I know there is one Mars spawn), back when a shotgun got a lot of use. At least the wolves didn't impact the whole area. Sometimes you didn't even know they were there.
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2 RisposteMy only peeve with the taken on patrol is, when they spawn in, and other adds despawn. I'll be killing a certain enemy type for a bounty, one hit away from killing something, and it disappears cause taken are spawning. It's an annoyance.
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I find the Taken the most annoying enemy type in Destiny - especially during Patrol.