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Make the initial hit stronger but decrease the burn to that of an incendiary.
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2 RisposteDouble the burn damage, make it last half as long, still doing the same damage but we'll only need to wait half as long to return to the fight, that was the only problem, the amount of damage done was fine considering there are nades that can kill you in 1, I just hate having to back away and cower in a corner every time
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It's a simple fix really, decrease burn damage by 1 or 2 and make the tick time faster to keep guardians in the fight
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The grenade is fine. Same base damage as arcbolt. The perks of Touch of Flame and Viking Funeral are the issue. It's more of a nuisance than anything but the grenade itself is fine.
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1 RispondiI've never really thought of them as a problem.
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3 RisposteI don't think so because of the classes super focus being grenades, also they already nerfed I once, and burning is kinda the point of sunsinger
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8 RisposteNope. It's easy to avoid. Just don't be a noob who stands in one place. The radius is really small. Axiom bolt is stronger since it actually tracks. Yet nobody complains about that because it doesn't burn, but it does about the same damage.
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2 RisposteJust Shadestep.Ghost.Shadestep away, man.
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Mabye just lower the tick to 5 damage per tick
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They did adjust them, I can throw 100 of them and I don't even need to wear HoPF anymore.
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2 RisposteModificato da Hezen KR: 4/13/2016 1:07:47 AMFirebolt burns are lame, but Warlocks have to dedicate 2 Subclass nodes to just their grenade. Not to mention the self res reduced super happened. Its balanced. So NO. Its about time they stop listening to whiners about nerfs.
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1 RispondiI don't really use my sunsinger very much in pvp any more. I was a void walker main since year one.
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2 RisposteNo, they should have adjusted burn damage. It's a simple fix. They want Sunsinger grenades to take enemies out of the game, so why don't they just scale down the DoT for Sunsingers but keep the duration of the burn?
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I'm going to walk north until I freeze
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They should adjust the complete entirety of the shit PvP while they're at it....wait no they do adjust it every few months while making it just as bad as before. I don't think there has been any other PvP where everything has changed so much drastically to no avail while affecting the PvE side of the game.
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Never thought of them as OP after the initial Nerf. I find them underpowered for my playstyle, which is okay, since I main a voidwalker anyways.
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17 RisposteA team of 3 using all lightning grenades is significantly worse but the community isn't bitching about that. Use your brains people, firebolts are literally the only thing Sunsinger has going for it. They're arguably the shittiest class right now.
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Its just a grenade. Get over it.
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2 RisposteBet 49% is jelly hunturds
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31 RisposteModificato da BuiltCoffin: 4/12/2016 2:35:57 AMNo. A: Because you need 2 perks on your subclass for them to be good B: trip mines, fusions, fluxes, and incendiary grenades 1 shot and C: they are not OP at all they need to do damage over time because that's part of the sunsinger class. If they nerf them at all they should speed up the DoT so you can begin to regen faster if anything. I hope you all vote NO because of this post. -top 1% crucible
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3 RisposteNo. 52% of the poll are whiny kids. Git Gud.
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1 RispondiI do give you guys an "A" for effort. So hard you and your fellow prostitots are trying to wreck them horrible sun singers, those fiery guardians that totally curb stomp you every time in crucible with their super, mega, uber insane OP grenades of death. I mean, how can a hunter even play this game after getting annihilated every game in Trials. Insane, I say. You and your brethren need to try harder, much harder. Get word to your brothers, your mothers, all your friendly hunters and shut this website down! More crying; that's what we need. A lot more is needed. Let Bungie know that them squeaky wheels need that grease! If you are wanting your Yr 1 OP Hunter domination back, you have to give every ounce of teary salt you and others can muster. Let it rain. In the meantime........my mute list continues to grow.
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14 seconds *drops mic
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An average team with 3 sunsingers using firebolts can beat a pretty good team, it's way too much of a crutch. Its absurd they didn't rework the grenades at all.
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Sweaty player confused?? Don't you already know the answer to that question?