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#feedback

Modificato da Marrue321: 3/28/2016 9:45:03 PM
38

Buff them ALL

[b][i]Warlock[/i][/b] [b]Sunsinger[/b]- -add melee recharge rate increase while radience is active -Reduce self-revive animation -full heal on radience activation -stackable overshield [b]Voidwalker[/b]- -enhance tracking on nova bomb -melee kills heal a portion of health and refill grenade -for the love of god your super should not be able to kill you -nova bomb leaves an aoe that supresses [b]Stormcaller[/b]- -all lightning blinds -aim to hover in storm trance -larger aoe in storm trance [b][i]Titan[/i][/b] [b]Sunbreaker[/b]- -first off. Name change. Having the same name as another class's armor is sickening. -remove cooldown for caughterize -small overshield on melee kill -higher hammer blast radious -enhanced hammer tracking -increase melee damage (for all titan due to lack of melee range) [b]Defender[/b]- -Blast enemies out of bubble on activation -produce orbs while buffed by ward of dawn -stackable overshield -bubble lasts until popped or defender is killed (take off timer) [b]Striker[/b]- -kills with Fist of Havoc chain lightning near by enemies. -lightning grenade damage increase to lethal -pulse grenade damage increased from 50-70 (or increase range so people cant sit in it and jump right before the pulse) [b][i]Hunter[/i][/b] [b]Gunslinger[/b]- -increase golden gun duration -add burn to throwing knife as a static -Aoe burn damage on activation -kills increase armor and duration while golden gun is active [b]Nightstalker[/b]- -killing teathered enemies generates orbs as a static -immune to own smoke poison -smoke kills counts as void kills -smoke damage counts as melee damage (as it should) [b]Bladedancer[/b]- -Increase range of pulse wave -reduce blink cooldown -activating super turns you invisible This game would be so much more fun if instead of nerf, we just buffed everything to keep up.

Lingua:

 

Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

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