Gubslinger need some buffs and fixes
-increase dmg on golden gun
-increase aim as. and range on throwing knives by 0.5 or more
-increase dmg on tripmine (196 its not enough to kill someone)
-fix a bug where if you get a precision hit with a knive it will not do dmg over time.
-fix a bug where golden gun's bar is draining too quickly if you have achilophage symbiote.(you can't land more than 2 shoots with that helm).
Gunslinger its the most underused class in Destiny so please bring it back.:)
If im missing something feel free to tell me.
This is for pve and pvp not only pvp.
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Trip mine is most definitely fine. Golden gun is most definitely fine it has unlimited range. Throwing knives are something different and I wouldn't know about symbiote
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It isn't underused
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No. Already good as is.
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Underused? Not really.
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I only use golden gun in trials And it's not a bug that with the 4 shot helm it drains quicker
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14 RisposteGolden gun is perfect where its at.
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Gunslinger has the highest k/d in rumble. The golden gun does not need a buff, the dot on throwing knife needs looked at. (Post topics to Sage for that) Tripmine is borderline op. I've gotten a triple with it. I've seen someone get 6 kills with 1 tripmine. Please be careful about what you post. They might nerf it.
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2 RisposteNo bug exists. Symbiote nerfs GG time. Was stated in patch notes. And considering I pulled 20+ kills yesterday in almost all my matches using gunslinger. Gunslinger is probably one of the most balanced classes in the game. Aside from a few perk changes "cough kills with throwing knife give golden gun time" the class is fine as is.
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I could say the same about voidwalker and striker for pve, now THOSE need some help for pve, bladedancer and golden gun imo need a damage buff for pve just as voidwalker and striker do.
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Modificato da Scarlet: 1/1/2016 3:18:39 PM6 Shots for PvE only.
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Modificato da Le_Reinforcements: 1/1/2016 2:12:32 PMGolden gun [b]NEEDS[/b] a crit modifier in PvE. Maybe add keyhole to all GG shots, and give players the option to shoot more at the cost of that crit damage: a Gunslinger could have 3 powerful shots with a...I dunno...×7 modifier for crits, or they could get 5 weaker shots with a ×3 modifier. Celestial Nighthawk...for only one shot...needs to give GG a ×10 bonus for crits, and possibly add a burning DoT for 7 seconds (to replace the Keyhole perk since all GGs will have it regardless), maybe like a working Melting Point (since you won't get 1-shotted by a boss hitting them from range). As for knives, I'd either just remove the ability to crit with a burning knife entirely and increase the DoT (slow down recharge speed just a bit), or make burning knives explode on crits, dealing a Firefly size explosion strong enough to wipe Thralls/Shanks (more of a PvE perk, but it'd be a fun addition to Crucible. [b]MOAR 'SPLOSIONS[/b]).
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1 RispondiI've used symbiote on my hunter and it doesn't really drain it that fast calm down
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The duration on achlyophage is meant to be..
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In Bungies last talk with Crucible radio on YouTube Gunslinger was far and away the top class for clash and I believe they were second or third in control so it seems like they are doing just fine Bladedancer needs some tuning though. Only with hit detection on arc blade I've hit people with it and they've lived so many times it frustrating and other people have hit me with it and I lived as well idk what the issue with that is but it needs to be fixed for sure. Plus trip mine kills people when you attach it to someone it's the only one in the game that you can zone off an area with by leaving it on a wall or object as well as just straight up stick it to them. Also throwing knives are supposed to be skill oriented you get a knife that you can whip at people that does 3/4 health damage on a headshot and like 1/2 health on a body shot. Gunslinger needs a buff like Stormtrance needs a longer timer on their super.
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1 RispondiThe tripmine I agree with. The problem is its cone AoE, it's a tripmine as in a trap grenade that should be used to deny access or be very hard to detect, it should activate immediately not 15 seconds after someone run past it and is on the other side of the map.
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Ugh. The change to symbiote has basically made it a pve helm for crowd control while celestial nighthawk for high damage on bosses. The short timer is ridiculous in pvp
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3 RisposteModificato da Roman: 12/31/2015 1:16:57 AMthere's definitely a bug where you hit someone with a flame knife and they don't get a dot not even if you get yellow crit hit damage number that's BS same goes for incendiary grenades ducking warlocks spam their Firebolts and Titans have their BS grenades and t-Rex arm melee that does DOT, damn Hunter has 1 dot throwing knife and 1dot grenade that don't even work half the time
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*looks for #satire tag* *sees no #satire tag* *hopes op forgot to put it in*
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2 RisposteGunslinger is most underused class?
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I agree to the Helm part my super bar is drinking the juice with the symboite on if anything needs to last longer to get the 4 off. Tripmine is pretty much fine (much better than the bladedancers nades)
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The only problem I've experienced with GS is that the super bar drains too fast before I can get all 3 shots off. Unless I activate it near a group of peeps.
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Can you first tell us what a gubslinger is?
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gunslinger is fine where it is, if you need extra aim assist on GG then I'm surprised you can use the normal guns
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GOLDEN PENIS!!! [spoiler]#fruit army[/spoiler]
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Gr8 b8 m8 would r8 8/8
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Um is this bait