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Destiny

Discussioni su Destiny.
12/27/2015 9:11:35 PM
210

Is it Me, or Is Twilight Gap Trash?

Before I start, let me say my Trials main character is my Titan, which I now have a 2.81 K/D, was ranked #90 in Trials Worldwide before this week's map.. I was a strict Hawksaw user prior to the nerf, then adapted back to MIDA and TLW after being restored their Year 1 talents. For special I rock 1000 YD Stare, and my HS accuracy fluxes between 91%-92%. I feel everything Twilight Gap is do-or-die. You spawn Alpha (outside / A flag side), you're obligated to get a pick and make a move. Once you cross that center line by B Platform and container, it's "hope you kill one or two before being hardscoped, and hope your team presses for clean up before they get revives, 3 up with over shields". You spawn Bravo (inside / C Flag side) you have map control so long as no one dies and you push out towards Center line (contained & B platform by boxes, and stop any progress from center room. Eventually they end up camping in spawn hardscoping and head-glitching big rock after shutting them down from map progression, there's no way to win. I've had well over a 3.0 K/D on almost every map in Y2, with over 100 games played a weekend and around 800-1K kills a week. I'm sitting now around 60 games with a 2.2 K/D, this map is pure shit to be frankly honest. Maybe I'm not playing with the right team, but things turn completely South if one of your teammates die off of spawn. They'll rush the orb, and it's game over from there. No map room to make anything out of any situation. Similar to Timekeeper (but I had over a 3.0 K/D on that one. Maybe the two different levels of map elevation ruin me, not really sure what it is. Tired of being hardscoped. Ruin the Primaries, so everybody hardscopes with a sniper. Curious to see what other's think about the map.

Lingua:

 

Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

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