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Modificato da FlandreScarlette: 12/10/2015 11:56:31 PM
206

New "Actual" Auto Rifle Numbers, thanks Bungie...

Not cool, Bungie.

3047

Nah, this is totally legit.

531

So they just "posted" the actual numbers for the Auto Rifle "buffs" and Pulse rifle "nerfs". And by posted, I mean sneak edited the update....AFTER they shipped it off. [spoiler]Auto Rifles Small increase to base damage Low RoF (Suros Regime, An Answering Chord): 0.3% increase from previous base damage Med RoF (Zhalo Supercell, Paleocontact JPK-43): 0.7% increase from previous base damage High RoF (Arminius-D, Necrochasm): 0.04% increase from previous base damage Pulse Rifles Reduced base damage Low RoF (The Messenger, Spare Change): 0.9% reduction from previous base damage Med RoF (Hawksaw, No Time To Explain, Red Death): 0.9% reduction from previous base damage High RoF (Bad Juju): 0.9% reduction from previous base damage Highest RoF (Grasp of Marok): 0.97% reduction from previous base damage[/spoiler] Meaning....what the hell...let me get this straight... After all that talk about Autos, here's what happens 1. Two kinds of auto rifles got TEN TIMES LESS of a buff than initially promised 2. One kind got ONE HUNDRED TIMES LESS of a buff than initially promised 3. Pulses did not noticeably get nerfed. (Edit: I'm being told pulses are actually doing less damage by a few people) I...don't even understand. I was just hyping this update, too :< Come on, guys. Edit for maths: A 0.7% buff to the middle class of Auto rifles. Which does about 16 or so a body shot, 20 a headshot. Keep in mind 0.7% is the largest auto rifle buff. From percent to decimal...0.7 becomes 0.007. 0.007 times 16 (the old body shot damage) becomes 0.112. That means...auto rifles are now doing 16.112 damage to the body. Which rounds down. Meaning. They do NO additional damage. Even for headshots, it's only now 20.14 damage. Which still rounds down. To no extra damage. Edit for SlipStrikeX [quote]OP, I think it's important for everyone to know that they posted about the change on twitter and said they would explain on tomorrow's update. Not defending them, but they didn't REALLY do it as sneakily as everyone is suggesting since they announced it and promised explanation. Yes, they SHOULD have made an announcement here on the forums or as a news update, but still. [url=https://twitter.com/Bungie/status/674708515873624064]https://twitter.com/Bungie/status/674708515873624064[/url][/quote] Basically, they'll find some way to cover their ass tomorrow. It's still pretty bad, but not AS bad. [u][b][i]LE FINAL EDIT[/i][/b][/u] They have updated the numbers. Basically...Pulses were screwed up the ass...and nothing happened to Autos. I can work with this! Ehhhhh. Rip Spare Change. I do not know why you got hit so hard, considering we have all of two year two High Impact Pulse rifles. https://www.bungie.net/en/News/News?aid=14094 [b]Details below. In the spoiler.[/b] Bad Juju got almost the least of it, yay <3 [spoiler]Pulse Rifles Reduced base damage Low RoF (The Messenger, Spare Change): 14.23% base damage reduction Med RoF (Hawksaw, No Time To Explain, Red Death): 10.69% base damage reduction High RoF (Bad Juju): 8.17% base damage reduction Highest RoF (Grasp of Marok): 2.97% base damage reduction[/spoiler] Thanks for apologizing (Bungie), anyways. It is what it is, I suppose. Time to move on!
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