I feel like it's because the King's Fall raid forces players to dish out as much DPS to all these goddamn bullet sponges called "enemies".
Look at VoG and CE.
They don't require nearly as much DPS and don't provoke as much elitism and classism.
However, KF is a different story.
Only two classes can add to DPS'ing and those two classes are the Hunters and Titans.
Now, I don't believe that Hunters and Titans should be nerfed, I think Warlocks should be buffed.
I can only think of three things in which will help Warlocks add to DPS.
[b][i]Adding a "melting point" effect on enemies who are in your vicinity when you activate Radiance.[/i][/b]
[b][i]Add some kind of perk called "Hungering Void" which acts just like Melting Point, which is activated by melee'ing an enemy.[/i][/b]
[b][i]Add a "shocked" perk to Arc grenades... Which act like Melting Point.[/i][/b]
[spoiler]The reason why I don't use Shadowshot as an example, but use Melting Point instead is because Shadowshot requires a bow to shoot, and a tether to activate.[/spoiler]
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I've had no problem with worlokcs on my raid team.