I used to feel so good about using my handcannons. Now, they are too weak. There was no good reason to nerf them into oblivion.
As they are: They have the worst ammo capacity, slowest reload, slowest fire rate, poor initial accuracy, very low ads zoom, smallest magazine size, ridiculously poor range and therefore terrible accuracy at anything but close quarters, often they also have pretty poor stability.
In practice:
- Shotguns will win in any close range. (I hate how the Conspiracy Theory will destroy me by the time or before I get a second shot off)
- pulse, scout, and auto will all win at mid to long range. (Pulse completely dominate all, autos are mediocre but pump out the bullets, Scouts have faster reload, quick fire rates, and awesome stability, with MUCH better range/accuracy... There is literally no reason to use a handcannon.)
I do think the Ace of Spades and Hawkmoon are solid. But the entire class of guns needs to be revived. I think nerfing Thorn and The Last Word was needed. But the changes should have stopped right there. I argue for a pre 2.0 return to glory for most handcannons. They are not fun now, and don't make you feel like you have agency in the game. Too often, shots go into thin air... or you are simply out matched by the power and range of everything else on the map. The theory that guided the decisions to alter the range and accuracy so drastically was flawed. The guns feel broken.
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3 RisposteFunny part is, is that Hand cannons were never that overpowered in crucible. Only 2 (3 on playstation) were a problem due to their special abilities. Very rarely would i see a Legendary hand cannon in crucible unless it a very specific gun perk layout. Now, i might see a hawkmoon once in a blue moon. I see a bigger variety of AR than Hand Cannons and that should say something.
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4 RisposteThe Last Word was not needing a nerf and now there is a quest that requires The Last Word. Yeah, have fun with that one.
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Just wait! The rotation for the power primary will cycle back to hand cannons in a few updates. Right now its pulse rifles turn. Eventually hand cannons will have a turn again!
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4 RisposteSo, to stop your bitching, I went flawless with the Last Word, Hawkmoon, Byronic Hero, and Imago loop, so please, maybe you should just practice.
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Some problem with auto rifles
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Byronic Hero's pretty good...
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I'm just glad I recently got a Hawkmoon, I missed using handcannons. I loved them and now they all suck. Except for Hawkmoon
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Modificato da Kirby235711: 11/1/2015 9:16:31 PMDon't forget First Curse. Totally outclassed by Hawkmoon. In literally EVERY WAY POSSIBLE. Every stat is higher except impact, which doesn't matter considering holding aces. It makes sense that hand cannons have always had a bit of trouble since they were originally going to be special weapons. Bungie pretty much made them so that now they would be better as high impact sidearms anyways. I vote we petition to have hand cannons with big magazines (the only good ones) brought down to earth with smaller magazines, have hand cannons' accuracy and reload speed increased, slightly increase stability, give First Curse one more bullet and more stability to allow for 3 kills in pvp without needing to trigger triple tap, and of course a 1.5 to 3 magazines worth increase to reserve ammo. They should put hand cannons somewhere between where they are now and where they were back in the glory days of thorn.
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Agreed man. They've been hit way too hard. And as many people have said already - the class didn't need a nerf at all. The 3 pvp exotics needed specific tweaking, but the legendary hand cannons weren't great even pre nerf. If anything the class needed a slight buff!
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13 RisposteHand cannons are fine where they r. I'm sorry you can longer snipe with them. Use them at the desired range and they still wreck
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2 RisposteI would like to show you magical gun named HawkMoon.
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4 RisposteTlw and hawkmoon are still about the same. Haven't tried any other hc's out yet.
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Eyesluna is actually pretty dank with good perks
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1 RispondiIdk what your issue is with hand cannons but I find hand cannons to be prime as f*** I get well over 15 kills a game only useing them .
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*sigh* they were my favorite guns to use in pvp and pve but now I go pulse rifle in pvp and scout rifle in pve. They are useless in pvp although last word still owns cqc and in pve they have shitty ammo capacity. I don't understand why they nerfed it to oblivion...
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1 RispondiMain problem is that they are unreliable at the moment due to their low accuracy, sometimes headshots are not headshots and body shots end up missing the target. Hand canons need a buff to accuracy.
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Well they are a pistol so, ya.
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Agree, although i dont think thorn was op i still dont. TLW needs that accuracy back, some people can use it still, but its just bad now.
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Last word 50%, wish me luck
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Modificato da sickalkie626: 11/1/2015 3:43:17 AM
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6 RisposteJust got the adept Water Star from Trials. Pretty meh. The gun is good, but it really feels like I have to be a lot better than my opponent, or catch them off guard to get a kill
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Modificato da Darches: 11/1/2015 3:38:11 AMIf The First Curse didn't have terrible base range it'd be decent. If it had aggressive ballistics it'd be top tier.
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1 RispondiThe range and fall off damage made sense. The accuracy nerf made no sense.
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1 RispondiGood, bringing a pistol to an assualt rifle fight should be a disadvantage It makes sense