I see everything broken as -blam!- in it. The heavy blaster can kill people at long range which...it's a heavy blaster but it can compete with the scoped rifles.
Spawning is terrible, you can get spawned in right in front of Rebels.
You have some imperials go to the back of the map & kill rebels with their own turrets. Then those who camp on top of the middle mountain. Some even get up to the AT-AT.
Vehicles...well there only was the AT-ST which just spawns a bit far away.
Starfighters, Imperials have the better choice in Walker Assault. I've seen tie fighters just destroy x-wings in a second while X-wings can't. Then there's the snow speeders, which granted are supposed to be horrible in fights, but the enemy gets Tie interceptors...
The hero tokens...No longer the best player now it's anybody...even the worse player who will mange to get killed right off the bat.
Oh & just a hour ago, I got into a Walker assault game where both walkers where halfway underground. The game wasn't ending, people were falling through the map, no Y-wings ever came. And it's really the only fun I had in it since it was bugged.
Oh and melee. It's melee is the worst melee I've seen in a long time.
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About half those issues are balancing issues or bugs, which, you know, are common in betas. Though I do agree that the melee is awful, though it's not like you'll need it often anyways.