Dear Bungie, having played Destiny for quite some time (and being in the top 1% for suicides), there are a lot of weird balancing choices considering autorifles.
We will see a buff soon, but overall, there is something that simply doesn't make sense for me:
Something like the Necrochasm has a ridiculously high RoF, ridiculously low damage per bullet and would be considered an SMG in pretty much every other FPS I ever played.
Since the beginning of playing Destiny, I did not understand the design choice to consider a Monte Carlo the same type of weapon as a Suros Regime.
When the Necrochasm came out, I understood it even less.
I also do not believe that it makes balancing easier on Bungie's end, if absolutely everything is considered an Autorifle.
It's therefore a logical proposal, to finally make the distinction between an SMG, a bullet hose with bad range and low DMG per bullet, and an Autorifle, which shoots slower, deals more dmg per bullet and has remarkably more range than an SMG.
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They should give +2 agility for being lightweight