The strike looked good... however I didn't like how they went about it. I kept thinking to myself that Deej has to be sitting there like "What the Fck guys..."
"Let's skip this" "Let's run by these guys"
It's like they didn't go over how to play the strike before hand. They should have fleshed it out and showed us everything instead of trying to rush it like they did.
And for the love of GOD. Why do people like Mr. Fruit? He is so mind numbingly boring and his humor is so incredibly childish. If you are into that stuff more power to you, I just don't see how he has the mass following he does.
English
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Bump bump
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They played it like people would play it. It's a natural showing.
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Modificato da ReeceWithafork: 8/28/2015 5:38:35 PMhe was so nervous on the stream tho, thats why he wasnt so funny
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I had never heard of him before Wednesday. He has a following? That's, well, strange.
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We like him because he is the only large funny destiny YouTube, also, I like both serious and childish you tubers so me fruit is a decent middle ground for most of his vids
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I'm with you. I liked the information in the video, but I don't think I care for this presentation style. Put on the tech guy or the designer, let him explain stuff, and then show me the canned footage from the strike with some dialogue over it. I don't want to listen to these guys jabber about their supers and how much they like hammers. Also, I don't watch YouTube personalities because that's a misnomer. They all have the same "internet-persona," and it isn't interesting. We had 2 jokes in there about "stroke the flames." Don't get me wrong, I like some terrible dad-joke toilet humor too, but that isn't funny. Certainly not two-joke funny. Also, why in the name of god would you get a (primarily) PvP player to hop into a livestream of a Strike? To entice the PvP players to run strikes? GTFO. Whatever. I still liked what I saw. Really looking forward to TTK.
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Yeah, i was just thinking of the same thing. The times they snapped in DeeJ to talk about the current status of the strike or the map design where just seconds sometimes because they where passing enemies left and right