I feel that in trials of Osiris after reviving someone, the players involed shouldn't be awarded a shield for being in the disadvantage. For example, If you're in a close range, one vs one gun-fight with someone and you've hit a couple of shots and they're in the red health range and are a one shot from death, he suddenly gets a quick revive right in front of you and
he gets a new shield and the person he picks up starts shooting you (**while immune from your shots**) kills you and you lose the game. I feel the the shields should be removed, removing shields will stop people from just dropping what they're doing and running straight for the revive and getting a power boost instead of the kill. It will also make trials more strategic with when and where they revive someone.
What do you think?
English
#feedback
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5 RisposteNo... It's a good thought and idea but no. I at trials every week and the wait before you can actually move or attack is like 3 seconds after revive, once your body appears you start taking damage right away. I can't count how many times I've seen a shotgun kill a freshly, inactive revived player with a shield. Or how fast tlw and thorn has killed a person with shield so fast it's crazy.
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6 Risposteits a 100 pt absorb shield.. not too bad. and also no because every player picked up would die on respawn which is very frustrating to begin with
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2 RisposteI agree why should the people that die suddenly get the advantage from the brink of all being dead because they got the revive. They are immune to GALL !!!! And I know a guy that Titan slammed them and immune popped up. Should be a shield because someone on your team died.