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Modificato da Forest Oak : 10/30/2015 4:42:43 PM
330

Okay. Thanks for all the ideas!

Hello, Flood. I am Forest Oak, and I am making a new game with some buddies. The game is a loot based RPG, but with a new leveling system. Here is what I have so far: [b]Storm Rifles[/b] Standard Assault Rifles. [b]SMGs[/b] High RPM weapons. [b]*Charge Rifles[/b] Imagine the KSG with a short charge time. [b]*Arc Rifles[/b] Think Wunderwaffe with slower travel time. [b]*Focus Beams[/b] Think Sentinel Beams on Crack. [b]Long Rifles[/b] Standard Sniper Rifles. [b]Shotguns[/b] Standard Pellet Spread Weapons. [b]Nail Rifles[/b] Scout Weapons. [b]Handhelds[/b] This includes both Revolvers and P99-esk weapons. [b]Flammables[/b] Flamethrowers and Molotov launchers. [b]Machine Rifles[/b] Giant Chainguns. [b]Shoulder Cannons[/b] Standard Rocket Launchers. [b]Short Swords[/b] This includes rusty knives and high-end HotBlades. [i]due to popular demand,[/i] [b]Long swords![/b] Think medieval claymores. I am coming up short in new ideas for weapons, and would encourage you to voice your ideas down below. Thank you for your time. Edit: I have currently Concepted and Constructed over 150 of these weapons. Any suggestions help. Edit 2: I just want everyone to know, there is no such thing as a bad idea! Edit 3: Hello flood, the 0.02% that will read this. I have enough weapons to carry forward into development. It's not that I am being overwhelmed, or I am just lazy, but I have 200+ unique concepts to implement. That's not including standard weaponry.

Lingua:

 

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