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#feedback

3/23/2015 8:19:51 PM
56

Skipping Strikes

Is anyone else out there getting tired of people just running passed every enemy they see until they can't any more? Tired of having 70-120 kills a strike with a rare reward while someone who got 20 kills gets legendary and exotics? Or what about the ones who run passed enemies in say Cerberus Vae III till they get to the restricted spawn zone, kill themselves to push you up, and then continue to do little to nothing after. When I do strikes with people I know, it's just as fast to kill everything in sight as it is to skip them. I complete The Will Of Crota in like 9 minutes with my friends. I see people leave that strike often. I'm sure it's because "it takes too long" because the strike doesn't allow you to advance till about 90% of the enemies are killed two times. I would like to see invisible walls of some sort placed in every strike to force fair game play. I would also like to see rewards given appropriately to kill/death, grenade kills, and precision kills. Bungie has put a lot of time and effort into making the game and too many people are pooping on their hard work by just skipping.
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#feedback

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Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

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  • Nope. Hell no. I run past the weenie mobs. I'm just here for the Marks and guaranteed Engrams, thank you. It's cool that you like killing everything. But don't enforce your playstyle on others. "But you're trying to force your playstyle on me…" Nope. I'm leaving you the option to kill everything or skip it. You're trying to take my option to skip the adds where possible. Now on the other hand, if I feel a guardian is getting swamped I'll go back and help. But you get two revives per section. Then I'm moving on.

    Lingua:

     

    Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

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