You calling this a bug really shows how incompetent you guys are over there at Bungie.
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#destiny2
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11 RisposteIs reading hard? They are fixing bugs. Your crying about it shows how incompetent you are at the game.
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2 RisposteModificato da GPrime96: 9/3/2024 12:16:42 AMI feel like the real “nerf” would be it’s Ammo being higher than intended and not that surprised. Holds as much ammo as primary Autos before the infinite ammo change
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1 RispondiNo fun for you!
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Modificato da Wounded Machine: 9/2/2024 3:30:54 PMGot to keep those TTK numbers at sleep inducing levels Destiny 2:Pea Shooter Sim
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What an embarrassment
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Releasing a toy that will get people to play the game again only to nerf it straight after reflects… Destiny, basically.
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And yet another weapon nerfed before I even get. FFS.
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At least they’re not doing it immediately and waiting until episode 2 release. I can appreciate that. Still a buzzkill but I will enjoy it while I can.
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And everyone blames Pete for killing this game. The Dev's have done far more damage than he ever did. They are incompetent and out of touch
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1 RispondiModificato da ScriptMania: 8/31/2024 3:15:30 PMWondering if i should go for the catalist now i know it gets nerfed soon 🤷♂️
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You’d think a development team that handles a game as big as destiny (maybe as big as it WAS) would test their weapons and abilities before releasing them. Relying on the player base to test all your updates and tweaks and new releases is beyond stupid.
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1 RispondiModificato da DrMcnugget1: 9/1/2024 6:55:20 PMYou didn't really expect them to let everybody have fun for a change did you? Every single time something cool happens they give the whole "not working as intended" speech, nobody asks for these nerfs, they're just being bags to which one -blam!- with.
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4 RisposteWhat do you expect, this is bungie. Any sorts of fun gets nerfed ASAP 😂
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2 RisposteI haven’t made it back home from the rigs yet and it’s already nerfed🤣
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They love your tears. They eat nerf salt with their timegated fries.
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1 RispondiEvery new exotic that gets hyped up, gets nerfed. You get to watch the Streamers showcase it for a few weeks and how OP it is. Then you get it and it's nerfed shortly thereafter. This....is Bungie. This...is Destiny.
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8 RisposteModificato da Motorhead England: 8/30/2024 10:59:20 PMMy interpretation of a bug is something that pops up unintentionally after something new has been added which didn't materialise after initial game testing. I saw in the statements that it holds too much ammo and the hip fire does too much damage. I haven't got the gun yet, but surely this is the way it was developed, not a bug that has just appeared? Bungie should rename their studio Half-a-Job.
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1 RispondiXur sold Gally on week 1 or 2 in D1. I bought it only because it looked cool as hell. I then received one at the end of a crucible match the following week. I had no idea what was to come. Oddly enough, As powerful as that weapon was, they did not nerf it into the ground ala Co1. They only killed it by sunsetting it. The one that was nerfed into the ground was the Vex Mythoclast, in both PVP and PVE. Think about that and look at my comment above. How many BUNGLE mistakes are there?
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Dont you know? The "Accidentially" release every new weapon that generates $ i na broken state that gets nerfed 2 months later when they release the new thing.....Or they simply never test anything. I was in QA and we released apps 4 times a year and if we released products that were immediately found to be buggy on a launch we would be ashamed....Imagine doing it for every launch 3+ years in a row. Seriously I would have been fired If I released a seasonal exotic and it got "Disabled". Its literally what the QA team does, we try to break things. Why is it that a simple thing like Damage+The most popular damage boosting item in the game went under the radar? These were all released broken meaning they didnt test? They are all nerfed by massive amounts, these wernt small changes. How about... Prometheus lense killing in .25 seconds if you spammed button. Ruined Crucible for 2 weeks. Or, on release. Warlocks NovaWarp/PurpHunter with any super buffing exotic lasting literally 1 minute. Enough time for you to kill 3 entire spawns of the same enemy. Nerfed by 60% Or, Released OEM having wallhacks for 10secs+Overshield. Nerfed by 50%+ Or, Loreleis released with resorationx2+cure from seasonal nerfed 50%+ Or, Anarchy, Gally, Lorentz driver, Dead Messanger, DMT, Last Word, Trinity Ghoul, Monarch, Lament, Kovostov All either dominated so hard you felt bad or was clearly broken OP and all were plain as day. Its not just that they were OP, its that they were obvious and most were scalable so more guardians meant problem went from boarderline to breaking everything. It makes me think they either balance on paper or test very limitedly solo in very limited environments. How about Speakers helm? Perfec texample. Solo, it was very strong but a defensive tool. A team of 3 in crucible, Making orbs on teamates, getting Nade energy back on "Healing" said teamates mixed with 3 rifts and overshields and healing turrets and it was obvious there wasnt enough DPS on a team to even kill the first guy. Destiny has never punished the DPS output of its healers like other games. Anyways, I would have tested that on day 1. How about Still Hunt? No one thought about Celestial interacting with it? No one thought to make sure Hunter didnt get the DMG stacking exemptions to Titan or Warlock exotic perks?Hunters who now had combo blow, tetherCharge+ flawless execution who now was adding a titans most nerfed perk in Synthos was sure to be a exploit. Its the first place to look if you play the game for real. Sure enough, Prenerf Tether Charge Titan in a Hunters cloaked body. How about Osnimancy? Of course it would boost all grenades to much since Stasis doesnt do raw dmg and the energy recharge is dmg based. So you throw a normal nade and...Bam full recharge. Had to get nerfed by 300%. They either need to admit they only care about profit and they monetize game balance by releasing OP gear in a silent agreement that its going to get nerfed at seasons end, or they need to admit they are terribad at balance and worse at QA. The only thing that makes me think they are jus tbad is the DLC releases year after year being buggy messes and the servers are never reinforced. They never rent extra server power from AWS to get them through it....Its still terribad every time and I hjave to act like the game DLC drops 2 days after the actual date.
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1 Rispondi[quote]You calling this a bug really shows how incompetent you guys are over there at Bungie.[/quote] Measure twice, cut once is an aphorism Bungie clearly never heard.
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3 Risposte[quote]You calling this a bug really shows how incompetent you guys are over there at Bungie.[/quote] Since they love nerfing so much they should atleast leave its OG damage to vex combatants. That would still make is cool and fun but only in situations that fit the guns theme
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3 RisposteFun is just not allowed
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2 RisposteYou would think they would leave it like it is to keep this steaming pile’s dwindling player base up 😂
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Kinda looks like a grift.
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1 RispondiTo be fair it’s kind of needed
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1 RispondiI was giving the expert version, but after being killed from the side or behind by an enemy I did not know what there too many times, and knowing this nerf is coming, I just quit out of the activity. No checkpoints so I can try later. They don’t care about the module despawn bug at all and didn’t even mention it in the TWID. These decisions are not good. They always focus on the wrong problems to solve. The fix for the boss mission is what people wanted to hear about.