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4/15/2024 4:00:04 AM
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Here’s a few of my ideas, the ones I quote are just your ideas that I think are fine and should be added. [quote]Wish-Ender: "wound channel" broad head hits 1 additional time (max of 4 hits, minimum of 2 hits)[/quote] Conditional Finality: "paracausal embrace" Special Reload to load a supercharged round which deals bonus damage and both Freezes and Ignites. [quote]Divinity: 4th times the charm + precision instrument[/quote] * I would take 4th Times off because that would be super busted and would remove the need of Ceno. 1K Voices: Controlled Burst [quote]Collective obligation: repulsors brace + dragonfly[/quote] * I would do Destabilizing Rounds instead of Dragonfly. [quote]Anarchy: "Mayhem" sticking 3 grenades on a target further increase the tick damage. Additionally, sticking targets jolts them and adds the perk loose change.[/quote] [quote]Bastion: adds kinetic tremors when damaging enemies with hits from all 3 bursts. Also adds deeper pockets.[/quote] [quote]Devils ruin: "devils pyer" kills with the energy beam create a pool of solar energy and enemies explode spreading scorch.[/quote] [quote]Edge of action/intent/concurrency: "elemental synergy" matching your subclass to the damage type greatly increase glave energy recharge rate and slowly adds +1 ammo to reserve every 5 seconds.[/quote] [quote]Eyes of Tommow: chain reaction + vorpal[/quote] Deterministic chaos: 4th Times The Charm + Target Lock Final Warning: Cornered + Threat Detector [quote]Parasite: "sword logic" killing tougher enemies gives you bonus stacks of worms hunger, and increases stacks to 25. Additionally adds impulse amplifier and and explosions apply scorch stacks.[/quote] Salvation Grip: Freezing an enemy causes this weapon to spawn more Crystals when fired. Crystals from this weapon deal increased Shatter damage. Tarrabah: Activating Ravenous Beast or reloading this weapon after a final blow grants Cure x2. The Chaperone: Outlaw [quote]The Last Word: Offhand Strike + Deconstruct[/quote] * I would replace Deconstruct with Quickdraw all the way. [quote]Truth: "world traveler" the further the rocket travels the more damage it deals.[/quote] [quote]Wavesplitter: "orb weaver" precision kills or dealing sustained damage creates an orb of power.[/quote] *Simplify it and just give it Attrition Orbs. [quote]Winterbite: "unyielding winter" increase melee damage to slowed or frozen enemies, and projectiles leave behind a slow field on impact. Additionally adds the perk danger close.[/quote] Xenophage: After rapidly landing slugs with this weapon, it gains the ability to deal precision damage.
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