Give yourselves a full 24 hours to make sure Witch Queen launches successfully. Pretty sure everyone would be fine not playing for a day to make sure the launch is smooth.
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35 RepliesEdited by Demon_XXVII: 1/26/2022 4:18:42 AMWhy? It’ll be the 22nd/23rd/24th that’s truly messed up Maybe they should A: Purchase new servers & hire people whom know how to maintain servers (never gonna happen) B: Test their code (Should be on final Game Submission/Pre-Production Stage by now In this stage, the game is ready to be published and the game testers must confirm the final checklist of the game [b]QA[/b] process before the game is actually pushed to production. Before moving into the production, the tester needs to run the game in the production environment to ensure that there are no broken codes. This phase also involves game compliance check and certification.) C: Staggered login by GMT time zone (say 1200hours GMT & 1200hrs everywhere from that central time) & D: Git Gud 😆 But let’s face it - it’ll be [b]our[/b] fault!
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this is not how it works, sad eh?
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Hoping for this. Assuming we have a live event, it should be that Sunday and then Monday should be complete downtime so they can prep servers and make sure everything is running smoothly. 22nd is gonna be a -blam!- show regardless, that nearly unavoidable, but I would certainly like it to be less of one.
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Actually I'm hoping for a full 24 days offline so they can fix the homicidal architects. Then I can play Elden ring for a few weeks and not turn into a Destiny fomo person.
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Honestly, the failures, bugs, and slow implementation of new seasons are just part of the features of the game, at this point. It happens every time, lmao. Do yourself a favor, avoid spoilers, dont play it for a day, and enjoy a day completely FOMO free and dust off one of those other games you've been neglecting. 👍 Destiny is the ONLY game I DONT play on release day.
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This was basically the case for Beyond Light launch. Was at least a 12 hour maintenance window.
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I'll be at work both days, so I don't care.
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So it can crash when it comes online and everyone tries to long on at once? Not gonna work, it'll just put more stress on the servers on launch day.
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9 Replies[quote]Give yourselves a full 24 hours to make sure Witch Queen launches successfully. Pretty sure everyone would be fine not playing for a day to make sure the launch is smooth.[/quote] They need a staggered start - everyone logging on at the sane time doesn’t work - based on how much you play you should be lined up accordingly and jumping in line accordingly
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2 RepliesCome back to me with your game development credentials so I know that doing this will help in any way.
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1 ReplyThat won't help. Many, many, many players want to play (like 50k at the same time, even more with crossplay). No game has yet found a way to ensure no connection problems on release date. Not even WoW, which runs on dedicated servers! Gaming has for a reason a saying "never play on patch day"
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18 RepliesNah, I let the team know to just hit control L for the Launch and it'll be good. No need for all the razzle dazzle.
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12 RepliesYou'll not have any problems if you buy the DLC a month later after it's release.
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5 RepliesNot like it'll change anything. People will be flooding the servers the first few days and there will be people being kicked out anyway. It's happened pretty much every single time a new dlc releases in both D1 and D2.
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No way they are taking it off for a day before the beta testing starts.
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There's actually two major and vastly different issues with day one of a release, Bungie wise. 1) The server slam and everyone pissed they can't get on and play, Taking the servers down a day before will not do much at all to help this. Lets face it day one of a release and there will be A LOT more people hopping on trying to see all the new hype and content with their own eyes and fingers. 2) The in game bugs. Mission objects not completable or vanish, glitch areas or characters and dozens of other things we have seen over the years. Many, spelled most could be found if they have a long enough/large enough test bed but seriously no one has the resources to test every possible condition it could face in the released wild. Plus if they did shut down and had a bunch of people playing it and found issues theres no way in heck they could get all of them fixed, tested, put into production for release in just 24hours. A few things maybe, everything we normally see? Nope no way. So while I love the 'concept' of this and wish it would work. The reality of code production is you never see a great many things till its in a full production (spelled released) run. This is NOT just a Bungie issue its a simple law of code products that effects everyone creating any type of coded content. the major difference here is a narrow slot of activity by a whole heck of a lot of people with many different hardware configs all hitting it at once. But yes I get very, shall we say 'aggravated' (can't say how I truthfully feel as all you'll see is -blam -blam -blam) the first week of game play myself.
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AGREE!
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Take it offline the whole weekend before the drop of twq. I’m not trying to be in a server queue…but we know they won’t.
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1 ReplyLike they would skip a whole day of Eververse sales??? Lolllllllllllllll
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It's 5 months late already, f**k no. If they weren't to busy throwing themselves at the feet of their Chinese overlords to get that sweet sweet Chinese market share at the expense of Destiny chances are we'd be balls deep in the Witch Queens second season by now.
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1 ReplyEdited by Major-Payne: 1/26/2022 4:23:29 AM🔥 🔥 🔥 🔥 “Everything is fine”!!!! 🔥 🔥 🔥 🔥
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Edited by everwilling: 1/26/2022 10:14:57 PMHaha all the people who are stuck on D2 are twitching and squirming at the thought of no D2 for 24 hours 😂 Makes sense though to shut down for 24 hours to roll out more smoothly, but again it is Bungie so probably won’t make a difference.
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15 RepliesI love watching the software community make excuses for each other. Can anyone name another industry where it's the norm to just release a crap product and see what's wrong with it and then fix it later?
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Bungie does it anyways
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Test before release! People are really into gaming and spending the money for everything to consoles, headsets, extra memory, bigger 4K TVs, etc to play a game that does not work correctly! Don’t release the dang game until it is right! Would you like to purchase a car that works some of the time? It is time that the quest to make Money take a backseat to the consumer or there will become a time where no one will buy your product of a sometime working item! Then you will make no money!
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I'm fully expecting not to be able to play Tuesday release day. I'm UK so it'll be evening when it releases. When Beyond Light came out, nobody could play and I went to bed, woke up and went to work, came back and only then was it starting to come around.