Its not even "I was hit by splash damage under and around the 2 walls in the tanks room" no its ive been straight up shot right through it by snipers, and just about everything, half the time its like its not even there and its just annoying at this point. Like id get it if it was a wall that at some point moves so its like the game for a frame or 2 could thinks its not there but those 2 walls dont even move so how thats a thing i dont even know.
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1 ReplyWell actually it is the splash damage that gets you more often than not. Grenades, insta kill Tank shots, insta kill Interceptor shots, insta kill So on and so on. You can use a ursa titan... And be killed by splash damage behind it. The tanks are a issue, the snipers can be dealt with easy enough but as soon as one foot hits the floor. Look out, kobe! Why? As you stare across the room and see a hail of grenades. You run for cover but you see your teammate get stuck... You watch as he panics and instantly dies. You give a small ulogy and unfortunately a centurion with a bronto cannon sees you.
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7 RepliesAnother great strike, ruined Bc of instakill mechanics.
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Dude my team was play hot potato revive version with those things. Two died and one ran back there and stayed alive for a bit. One respected as they died, started a train of revive cause the boss just kept spamming his ability, and until I killed the champion, if course I'm not set up for unstoppable a just barrier it takes like 4 rockets with lasting impression. Finally get some special ammo and just start killing the stupid fire balls as they come out of his shield some with salvo(blow it up in the middle of a group and you can get all but about 2 or 3) then I had to blow the shield cause my team mates we still playing hot potato revive version. Then we got to finish the strike regularly after that.