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Destiny 2

Discuss all things Destiny 2.
6/9/2020 5:44:05 PM
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Sunsetting

Sunsetting can work. If D2 was the type of game where loot came-and-went really fast, like in the Borderlands series, then leaving things behind would be really no problem. D2 is structured in a way that the entire end-game is long grinds for perfect, god rolled weapons and armor. With how long it takes to achieve these goals, it is literally possible that in a worst-case scenario, you will not get your ideal god roll gun before it leaves after a year. Combining sunsetting with how the game currently work seems like 2 very conflicting ideas. I'm trying to come at this calmly and to have a level-headed discussion about it. I understand the problem sunsetting is trying to solve, but I think we'd also need to see a change to loot drops and/or perk re-rolling. Thoughts? Let's keep it chill (for as long as that is reasonably possible lol)

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  • I represent what I figure is the average player for D2, working full time, have kids and family, all regular joe sorts of obligations, so don’t get a whole lot of time to grind. That said, the things I HAVE ground for (think Breakneck, 21% Delirium, OG Ikelos shotty), those REALLY meant something. Sure they aren’t exotics, but some of those took me over a YEAR of playing to actually acquire! I’m a solo player who works full time and has four kids, so those types of grinds require a LOT of effort. If Bungie would make some caveat where THOSE types of weapons were sunset-proof then I’d be okay, but treating them as just regular legendary’s when they’re only accessible after a LOT of grinding, that just seems kinda terrible. Please let this be the one comment Bungie looks at and has a sudden change of heart over..

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  • Like I posted many times, if anyone can find motivation for playing this hamster wheel good for them. I am a full blown collector player, and all i do is collect god rolls for all gear in game, when they announced my hard work was going to get an expiration date I stopped playing and likely will not return until this stupidity is 100% off the table. I find it sad and disappointing because destiny is a hobby I truly enjoy, but I cannot anymore. Every time I feel the will to login and play i remember all my playtime will be rendered useless later so i end up going to other games. Damn shame...

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    • So wat about sunsetting ? Is the case closed ? Bungie just did it ? Is there no matter wat we think ? Wat about all the time spent farming the weapons to use the weapons ? Wat about respecting players time put in to the game ? Wat about all the hours spent to gring for a good rols for the weapons and the stats for the armors ? Having armor peaces for each slot whit each element with good and balanced stats so there are no 9ns and 8ts in the total number of points for the end overall stats for all my 3 charecters . WAT ABOUT ALL THE RESOURCES I GRINDED TO MASTERWORK THOSE WEAPONS AND ARMORS ??? Those are 45 Ascendant shards 135 Enhanced prisms and i wont even talk about all the Enhansment cores used for armors and weapons together . And now you are telling me i have to do all this again ???? I just cant .

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      • I just got a Steel Sybil Z-14 sword drop that is identical in every way from the one in my inventory except for: • It is not masterworked • The max infuse level is 1360 instead of 1060 So, yeah, we're quite literally grinding for the [b]exact[/b] same equipment we already have. It's not "new" or "different" or "interesting".

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        • That's my only issue with sun setting. I not only have terrible luck I can't be on the game countless hours a day grinding for the God roll weapons. So both of those combined and it defeats the purpose of grinding for weapons. We grind to obtain loot that we can use with pride in all activities especially endgame content. Having a god roll drop the day before it's sunsetted is a waste of time or even worse grinding for something that never drops. That's an incredible waste of time.

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        • I think it’s somewhat of a slap in the face to those who grinded out the perfect gnawing hunger in T3 reckoning and their work gets invalidated to grind for the same exact gun, again. Taking our guns away and giving them back later needs to stop imo

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        • The problem is that they pushed this idea as a way to get players to use new weapons, yet if you look on Light.gg, under the new weapons section, there are only 6 (plus the 2 new Exotics) out of 22 that are new. The rest are all recycled weapons that we already have in our vaults and character inventory. Not a great start for this crap. There's no point to Sunsetting all of our gear if they're just going to make us grind for it again. It's just an artificial grind. Laziness, as usual. There should have been at least 20 new weapons, instead, we get half a dozen, just like all the previous seasons.

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          • Unfortunately Bungie bet correctly that enough suckers could be convinced that reducing weapon options is the ONLY WAY the game can improve. It's an absurd and pathetic idea, but say something with enough authority, and huge chunks of humanity will parrot it. Depressing stuff.

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          • Seeing the 1060 cap on some of my favorite weapons today is actually making me not want to play anymore. Raid weapons I love to use and spent tons of hours getting. Not at all happy. Pre-ordering the next expansion is def out of the question. This is probably my last season playing. Not to mention its another bounty grind to level up this garbage season. Ugh. I tried to come in to today with a positive outlook on the game and its shot all to hell right now.

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            • I stopped playinf for this, I now despise my favorite game. They are removing content and selling it mate, my gf bought Forsaken and Shadowkeep to find out all gear from those DLC's is capped to 1060. Under the excuse of running out of space and removing unused content, some people will never have the chance to play the Red War and such. Me, a veteran, paid, for every single thing since day one, paid for a game that became free. As a client, a person who pays for a service its MUST be my choice whether I use the new gear or use my old one, but at this point Bungie is just milking money, pains me to say it, but Activision's microtransactions were better than this shit. 85% of Season of Arrivals "new gear" is reissued, now I have to grind for a weapon I already have. Finally, I updated my game and my whole loadout wont make it to the next season, so Im forced to grind this season's gear to be available to play a game properly, that was it, my gf refunded that shit and Im gonna quit this shit, if the game devs do not care about the effort, money and time their veteran players put into the game, I see no reason to support then any longer.

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            • so far sunseting is about refarming old same gear with just higher lvl lmao

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            • I was thinking of returning to Destiny 2 after a year absence. What’s sunsetting?

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              • Edited by Flavius: 6/10/2020 10:46:42 PM
                This is just my thought, but D2 should have been shelved after it was determined that Activision and Bungie were going their separate ways. With the release of Armour 2.0 and Shadowkeep, this is something that should have been implemented in the next full release of Destiny. The game should have been re-branded at that point as Destiny, not as Destiny 3. If this was done, there would be no issue of Sunsetting. In many respects players are having to regrind items they already have, feels like you are starting from scratch anyways.

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                • Sunsetting and the Vault needs to end.

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                  • It’s not what was pitched to me or what I bought into. I spent a lot of tile building my legend. Whatever my characters are shaping up to be, it’s less and less of my choosing. And the time it took to get the weapons I enjoy (which, btw, aren’t meta)? Feeling pretty burned.

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                    • They tried it in D1, it didn't work then it won't work now. Bungie has rarely, if ever, shown they can make anything viable to replace what we have. That was the straw that broke this camels back. Coupled with today's lackluster reveal, I've lost ALL faith in the company

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                      • Edited by Yves: 6/10/2020 8:37:43 PM
                        You know what’s worse than sunsetting? New activities giving you same old weapons with higher level cap. Who knows what drug is Luke addicting to.

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                        • I previously posted that they will sunset my business. I stand by that because sunsetting creates terrible player incentives around collecting and optimizing. There’s a TED talk by Prof. Ariely from Duke’s school of business that explores the behavioral economics of human motivation. Here’s a link: https://youtu.be/5aH2Ppjpcho Sunsetting does two things wrong. First it devalues player effort and second it induces increased desire for higher “replacement wages” (here, better rewards). From an economics perspective - it would be better if Bungie designed a system that encourages players to trade in their old loot for new loot. This system would make the players feel like they have agency. Right now, Bungie is punishing end game players by forcing them into a narrow loot pool while taking the fun out of chasing god rolls. TL;DR more carrots, less sticks, better player engagement. Just think about how hyped people would be about what’s coming without this massive sunsetting bummer out there.

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                          • Edited by TwoKicks: 6/9/2020 9:33:28 PM
                            I personally only have a small problem with sunsetting weapons. It's been 3 years and Bungie clearly doesn't know how to design a decent meta with the weapons they already made so take the easy way out and start from scratch. It's lazy but I get it. Sunsetting armor is only showing Bungie's greed. It shows they don't care about the player base that was loyal to them the last 3 years as they continuously released lack luster content with each new season. I see zero positives in sunsetting armor, it removes diversity from the game instead of adding to it. Don't let people fool you into thinking sunsetting creates diversity. Diversity is created when new viable content is added to old viable content. Replacing isn't diversity, it's change. So the only positive that can come from sunsetting is a massive change in the game (almost as if D3 was supposed to release this year...) Hopefully the change is good but with Bungie's past actions it'll probably be more recycled content and less player appreciation. Money talks more than happiness.

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                            • Not even just D2, but Destiny in general. It just doesn't work here, Infusion was made for a reason.

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                              • [quote]Sunsetting can work. If D2 was the type of game where loot came-and-went really fast, like in the Borderlands series, then leaving things behind would be really no problem. D2 is structured in a way that the entire end-game is long grinds for perfect, god rolled weapons and armor. With how long it takes to achieve these goals, it is literally possible that in a worst-case scenario, you will not get your ideal god roll gun before it leaves after a year. Combining sunsetting with how the game currently work seems like 2 very conflicting ideas. I'm trying to come at this calmly and to have a level-headed discussion about it. I understand the problem sunsetting is trying to solve, but I think we'd also need to see a change to loot drops and/or perk re-rolling. Thoughts? Let's keep it chill (for as long as that is reasonably possible lol)[/quote] Sunsetting defeats purpose of grinding. It’s why I rather grind in Borderlands, nothing gets sunsetted there.

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                              • I am still opposed to the whole sunsetting debacle, but being able to buy random rolls out of collections would help. It won't make the poison go away, but it would at least alleviate some of the suffering.

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                              • i already made a feedback post about this. the net effect even before end of Worthy was, my warlock and titan didnt bother doing more than upgrade weps to 1000 where they could. the whole masterworking thing is now pointless. cores and legendary shards will not be needed - why bother busting and grinding to get them to masterwork something when in 3 months or so they will be stuck unable to be upgraded? why bother going to the forges and ADA-1 when those weapons are useless, dont have the rolls you want anyway, and you have to grind forges to get the special mod that increases damge during forge events all the time? most people will forget about forge weapons, even though my hunter loves the autorifle with ddragonfly. it looks great, love the perks - but oh, soon you wont be able to keep it where it will do damage and will have to junk all that work masterworking it. unless we get ALL the cores and shards we spent on them back EVERY time we dismantle them, most wont bother doing any masterworking. some will if like me we want kill trackers, but once at tier 6 for that, its done. and whats the point with those anyway when the weapon is going to be junk in a season or two? so eventually we wont bother at all. we will use whatever drops, and works okay ish. and plays near as enjoyable as the stuff we lost.... and if the same weapon or a more fun one drops with better tier stick a mod in and be done. maybe thats what they want - to go back to the fixed rolls on all weps and just have random mods, not have any kinds of stat trackers on weps at all. but i also said, some will start pushing really hard to be allowed to equip exotics EVERYWHERE, because then they can pick ones they enjoy playing, those CANT be nerfed to limit them to a power level, so they can have the fun enjoyable stable loadout they want. i expect another part of sunsetting is because people prefer certain kinds of weapons. my warlock loves bows and autorifles, and keeps others only to do bounties. titan is an autorifle fan. hunter runs with crimson (once ran ace of spades until crimson dropped) and autorifles, with a bow for void kills and all 4 have machine guns (titan loves thunderlord and has exotic sword for sword bounties). so my guess is, not enough love out there for shotguns (i hate them personally) snipers (not a fan beccause they dont have near enough ammo store) and trace rifles, fusion rifles (special ammo doesnt drop much and why carry useless empty weps when i can carry one uses primary and only ever run out during blind well?) short version is - they want to force people to use types of weapons they hate because, higher power than the bricked weps they love that cant be upgraded anymore. they probably do want people to try new ones - but i did so with steelfeather and the sidearm from sundial, so that does happen. otherwise, maybe they are sick of the mechanics of upgrades, and want to simplify the mat grinding economy. after all with so many planets being lost behind enemy lines in september, we wont be able to get the mats from those places to do the thing we need them for. thats part of it i think - they need to junk planets for a while and yet a lot of the mechanics depend on those materials. so those have to go too. so the whole upgrade thing will stop when it gets to needing anything other than glimmer, which we all have more than enough of. and everyone will say 'if we could equip ALL exotics, we dont have to mess around with those masterwork upgrades and dont have to use weps we hate just because we need the power and thats all that dropped for us.

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                                • Edited by Spicy Water: 6/10/2020 3:21:24 PM
                                  The more I’m thinking about Sunsetting weapons, the more fine I am with it, as long as Bungo keeps pumping out weapons like they have these last few seasons. Sunsetting armor seems stupid to me though. You’re telling me that I grinded the perfect combination of points on every piece of armor, only for that combination to be ruined every season when I have to get rid of another piece? It’s armor! The piece that I replace it with will probably have the exact same look (since I’ll just put on the same shader and ornament) and feel (since I can just put on the same mods)! I see no point to it. Also upgrading armor costs too much for the armor to be taken away imo. I might be fine with Sunsetting armor if it didn’t cost me so much to get the little masterworked armor that I already have

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                                • Edited by ΞsnΛχΞ: 6/10/2020 3:04:07 PM
                                  I was wondering before how they wanted to keep people engaged in all these activities if the weapons are being sunset. Couldn’t believe they were going to replace everything. But yeah, this is great now. I can clear my vault, put on hideous armor and play like I did when I first installed the game. Only with less motivation because I know that all the stuff will be gone at some point. Honestly, I’m not the greatest player and it took me ages to get some of the gear that I have. I’m not going through that again. Edit: I got curated rolls from the Black Armory and several god rolls I got while doing the 100 frames for the platinum starling. Stuff like that .. nah, I’m not going through that again. It has zero replay value. It’s just tedious tasks. I’ll just play with whatever drops.

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                                • Sunsetting will never work unless bungie fully transitions the game into an mmo/rpg where our builds are centered around our character instead of our gear. As long as gear is the sole factor in determining our power and builds, sunsetting won’t work and will only lead to disappointment and lower player counts.

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