By the time a trickle of players join the match, the last players will have been slaughtered multiple times without any chance and the new ones, joining one by one, will suffer the same fate. This doesn’t make any sense.
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I agree, although I was on the other end of this situation on Saturday in IB, a game that started as 6 v 2. It certainly helped with getting the Bounties done faster. New players kept spawning into the sh1tshow and getting ritually slaughtered, seemed to take a long time for Mercy to eventually be applied