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10/20/2016 2:31:37 PM
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Best grasp of Malik rolls?

My friend was owning me with this gun in a 1v1 the other day and I would like to know what ppl think the best rolls on this gun are? And also if you know how to counter it, I was gonna try the hawkmoon or something like that to counter it. Thanks

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  • Edited by Neutrill: 10/20/2016 10:01:43 PM
    My two: OAS/Counterbalance/Perfect Balance/Feeding Frenzy OAS/Rangefinder/Hand Laid Stock/Third Eye As for Hawkmoon, it's currently my favourite PvP primary. Just ahead of Grasp

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    • Edited by Swiftlock: 10/20/2016 6:40:31 PM
      You find yourself another god roll pulse rifle with ridiculous stability and kill the Malok user with that.

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      • Counterbalance or perfect balance or braced frame

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      • Mine has rangefinder, braced frame and third eye so it has some good stability and range. Plus a good scope, one of the red dots. To counter either stay out of it's range or use something like high caliber rounds to stagger. If you have to get up close use either a shotgun or fusion rifle. Or get one of your own.

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      • Get a hawksaw or blind perdition. Or use a scout. Best rolls to have is headseeker glass half full and a stability perk down the middle. Then a decent option for sights

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        • You could farm for it. It's a lot easier to get than a good hawk saw or a blind peridition (however you spell it lol) if you are good at trials. Anyways, best perks to have on it are stability perks since it kinda kicks. Forget head seeker or glass half full. What matters are the consistently working perks. So, my #1 is counter balance. That drastically reduces horizontal recoil. Then, braced frame. If you can get those to stack you've got a God roll my friend lol. And sights are up to you. Sure shot gives you the most aim assist but the red dot (I don't remember which one) is also great. Now, to counter it? I can't think of an exact weapon type. Pulse rifles, especially the high rate of fire ones, are most people's go to face melters haha. The one thing I can think of 1st cause them to panic and miss those crits bruh. It's takes waaaayyy longer to kill if all you get are body shots. So CQC is harder(ish) for pulses. 2nd run with a gun with high caliber rounds. It just causes more flinch (pulses with this perk cause the most flinch) So, Idk that's all I can say lol. I typically use a hand cannon and it's fine. I just don't challenge them from too far away. Unless I wanna snipe their face lol but flinch is annoying sooo yeah. Speaking of hand cannons, the palindrome from the crucible quarter mast is great. It's got max range. Tbh I love my Eyasluna more but everyone else loves it lol. Hope that helps man!

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