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10/18/2014 3:18:36 PM
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I don't have a raid team, haven't played it, so take these comments with that giant grain of salt… I find it incredibly ironic that in an article somewhere else (Forbes maybe) the author praised this very component of the raid; the idea that their first time through, they didn't know how the mechanic worked, and the fun they had parsing it out, figuring out what is a pretty obviously DESIGNED mechanic for the teleporting. But once teams do the exact coordinating that Bungie claims to want AND that you would expect when different classes are SUPPOSED to have different roles, they take it away because ... Is there a logical reason? Daily playtime has gone down for me, I've been away for a few days now and don't miss it, and it just makes me sad that this game and it's supposed developer pedigree fell so far short of potential
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