This game has a repetitive nature. For example, "oh look a door! Lets fight of hordes while we wait for our ghost. Oh look a big boss is behind the door" i get it its a pattern. But in any game with loot and gear there isnt much else to add unless there is someone to protect... But the ghost cant be killed.
So heres my point,
Destiny is a repetitive game. In order for it to appeal to the broader audience it did before launch it needs some new mechanics in missions besides the things i stated above.
Heres my clarification,
I love this game. Im excited to grind for loot and open all the doors yet again and fight the bosses again in heroic strikes.
My thoughts on the story,
I finished the main story and have the ps4 exclusive strike left. I know lots that i said above can be fixed with story objectives.
My hope is that will be done in the future.
Finals thoughts,
I tried to make this in a reasonable fashion so everyone could read it and share their NEW thoughts on the game after reading my thoughts or suggestions. Looking forward to the post-game or should i say the beginning of the real game! See you soon guardians..
English
#Destiny
-
I can deal with the repetitive nature of the game as long as the loot is improved some. After playing mmos for a long while this game fits in with a lot. Especially the older mmos where grinding lvl and loot is about all you had. The story though I wish was better but I see potential in it.
-
For bumps: