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8/9/2014 6:07:26 PM
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I already see hunters getting screwed in raids.

First off I'm hunter. Always will be. It feels like people already don't want hunters in their raid group. They say because it has no support sub class and would be useless. As someone who has raided for many years I know how important a dps is. Going into a raid with all warlocks and titans with their support sub classes active just won't work well. You need those killing machines. Could be a hunter, maybe a Titan with striker or warlock with it's void damage. The other thing is we don't even know at this point if the suspected third sub class for hunter is support or not. It may end up being some long rang heal or maybe even something that grants all your team invisibility. Who knows. Not sure why people are already shunning the hunter for raids but I can see the hunter being great in a raid as a bladedancer and I can't wait to see what the third sub class is if in fact we get one at release. It may very well end up being the best support sub class in the game, it may not but the point is hunters for life. Just like a lot of people who think the Titan is the best melee I beg to differ. Hunters melee is incredible. Note: I am not saying one class is better than the other. I actually think they are all great and I'll play all of them. Hunter will always be my main though. Just like the speed and throwing knife and the jump fits my playstyle. Very fast.
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  • Imagine this. There's a boss, whose shield regenerates extremely fast, but is also very week against the Golden gun. Now imagine a bunch of week adds that come out in swarms. Titan and warlock handle the swarms with their supers, generating orbs of light for the hunter, the hunter generates orbs for the titans and warlocks when taking out the shield. Even with no support abilities, the hunter is vital for that boss.

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  • a support role will put out the same kind of numbers as a dmg role. know why? they all have access to the exact same weapons lol. personally ill be looking at player skill lvl and availability not what class/sub they are playing.

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      Question: Are you going to only play as a hunter? If so you are limiting yourself.

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      • Hunters won't be getting screwed since you HAVE TO PLAY WITH FRIENDS. Would your friends screw you over because you like the hunter class. If so, those are some crappy friends.

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        • BladeDancer is more centered around pve and Gunslinger is mostly PVP

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          • Hunters can be the dps damage dealears

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          • AI is dumb, which means the active camo will work wonders while the golden gun is massive burst DPS to multiple targets who don't have to be bunched up....don't count your Moas before they hatch.

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          • The Deciding factor for how useful a hunter will be, at least for me, will be how well the stealth factor works in the game. Bladedancers have so many ways to turn invisible, and this may make it really easy to position yourself behind enemies or avoid an area. You could even use it to walk right up to the enemies and then destroy everything with your bladedancer. However, this all rides on how useful the invisibility is ( if a lot of enemies can see through it then whats the point?), how often we can use it, and how long it lasts. As for a gunslinger, the golden gun really doesn't show enough potential to make it that worth having. Cool, you instant-killed 3 enemies below the rank of captain. the rest of their abilities are generally unimpressive for intense PvE, and their "high dps" can be matched by the high impact Striker or the sunsinger with its ability to set everything on fire. Theres just not a lot of potential from what we know so far.

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          • No way. EVERY class is important in this game. Every class can shoot guns, so I'd say it's more about the skill of the player. I'd bet we see Full Teams of each class finish a raid (ie 6 warlocks, or 6 Hunters etc). Maybe Bungie will set up raids so you need each class but I kinda doubt it. I think it will be more important to have teamwork, and maybe weapon powers (arc, void, solar) then subclass abilities to secure victory. Just my opinions.

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          • The Titan has one support class, the Warlock has one support class, the Hunter will probably get a support class. I can prove this because if you looked to the left of the second sub-class you could see an empty slot or two. Coincidence? I think not.

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          • Edited by Celer Umbra: 8/9/2014 11:35:26 PM
            [quote]it may not but the point is hunters for life. Just like a lot of people who think the Titan is the best melee I beg to differ. Hunters melee is incredible. [/quote] Agreed, I am sticking with a Hunter regardless. Bungie has already said they did not want raids to be X player has to be a tank and Player Y has to be a healer. Bungie wants 6 people to have to work together, not 6 distinct roles to win. People are too stuck on other games but they need to remember that this isn't some other game, it is Destiny.

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            • Some will wind up getting carried. But the good ones will be *quite* the asset. Once we get our trees sorted out. Just a prediction.

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            • As a hunter I'll just say a few things in response to your concerns. Most importantly, you will have to be friends with the people you are raiding with, which means you wont get left behind just because of your class selection. If they do leave you behind then you may have some other issues with your "friends." 2nd, all classes are primarily DPS. Hunter may not be able to buff its teammates but that doesnt mean it will be any less effective for raids. Its impossible to say one way or the other at this point but I'm sure Bungie will make all the classes and subclasses very balanced for PvE and PvP as long as you are playing them to their fullest potential (which most hunters do not).

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            • ik hunters will be apart of my raid group because the do a good amount of DPS if played right and three of my friends have hunters

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            • Personally, I would welcome a hunter with good guns, the right skill set, and the right know how. I know group support is key for doing a raid, but so is being able to do massive damage... Which the hunter excels at. So far, the Warlock and the Titan each have a subclass that focuses on support/defense, while the Hunter's classes only gets a gun and powerful throwing knife (I could be wrong, I tried checking, but the skill pages are blank for me). If the Hunter can be stealthy, they can deliver the vital blows necessary to turn the tides of battle.

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              • Edited by ProwlyB: 8/9/2014 10:59:37 PM
                "...people are already shunning the hunter for raids..." That remains to be seen.

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                • Unless the third subclass has been leaked, I wouldn't worry about this yet. They may yet have a support role.

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                • This thread is so full of baseless assumptions I don't know where to begin.

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                • Boss PvE Hunter here. Only fools will deny me!

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                • As long as you have a good core defense and support for the group then you're good to have anyone in it. Now you can see the hunter is a lone wolf because it has no support or defense subclasses but they do well with precision damage output. Not insanely more but more. I see a team of all supports taking a very long time to complete a raid but the turtle strategy gets the job done. Hunters may be screwed for a little while, while the raid gets learned but they will get involved eventually. My suggestion is have friends and raid with them. I'm doubting raids will be completable by the lone wolves. But that's my opinion.

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                • Edited by METALPUNKS: 8/9/2014 10:32:26 PM
                  I don't believe in calling classes dps, healer or tank. Only reason I said dps in my OP was because that's what people are labeling it and that was my whole point. The warlock being a called a support class with it's solar sub class is crazy to me. Why? Because to me that sub class sounds more like a damage dealing class and may in fact be the best damage dealing sub class in the game.

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                  • The Stealth Hunter, while having obvious benefits for PvP (that cloaking... meh) Would be able to play the medic quite well for PvE, if used correctly. Go into a crouch for Cloaking, sneak over to a downed teammate, revive, and become a Guardian Angel on the battlefield. That seems to be more of a 'Survivalist' build, instead of an 'Assassin' Build. I will be playing the Hunter myself, but for the fact that you can make the BladeDancer a true speed demon. I enjoy speed, I enjoy melee, and I enjoy precision. Thus why I play the Hunter.

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                  • Haha...#NotATitanProblem

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                  • hunters serve a purpose like every other class , titan has shield and warlocks have cool downs titan and locks are close range mid range. hunter has the option of long range. and survivability is a tactic in raids

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                    • I believe certain situations will make the average Hunter cringe (especially something like a cramped room filled with Thralls and you're put in an elevator down into the middle of it), but there will be times when the Hunter will smile with glee at the Titan (s)he just saved with a "And that's what you get for thinking little of me.".

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                    • Play as any class, just don't stand in the fire. And watch for phase 3, that ones a bitch.

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