Mass Effect 3's ending is one of the most thought-provoking of all time. It has an immense amount of depth and I applaud Mac Walters and Casey Hudson for creating such a piece of writing brilliance. But most people didn't understand it. Even the people who claimed to understand didn't understand it. But have no fear, the Intellectual Savior will help you understand.
After Shepard battles Marauder Shields, he teleports to the Citadel via energy beam elevator. Now, we can take this at face value or we can examine it further. That one scene is a metaphor for birth. When Shepard enters the elevator, he is being pushed through the birth canal. When he arrives at the Citadel, he is reborn.
After traversing through the Citadel, he meets Anderson. Anderson is a father figure to Shepard. After it is revealed that Anderson is being controlled, the Illusive Man appears. Like Anderson, the Illusive Man is also a father figure to Shepard. The Illusive Man is the abusive and controlling father.
Although Shepard has been reborn, he is not quite his own person yet. Each father figure is a part of him, and he is conflicted. In order to end the conflict, he must break free and choose his own path. Shepard then shoots Anderson, and either shoots or convinces the Illusive Man to kill himself. Shepard is free.
After ascending to a higher plane of existence, Shepard meets the Starchild. The Starchild takes on the form of the child from the intro of the game. What's the significance you may ask? The child represents Shepard's innocence, and ghostly form of the Starchild symbolizes innocence lost. He then offers Shepard three choices: destroy the Reapers, control the Reapers, or Synthesis.
Destroy is Anderson. Anderson, throughout the game, is determined to destroy the Reapers. "Either we destroy them, or they destroy us." There is no middle ground, it's only us or them.
Control is The Illusive Man. The Illusive Man repeatedly states his desire to control the Reapers. He says that the destroying the Reapers is foolish. By choosing Control, Shepard goes on the same abusive path as the Illusive Man, needing absolute control of everyone and everything.
Synthesis is Shepard. Shepard, ascended and not quite human anymore, creates a new solution. By choosing Synthesis, Shepard rejects Anderson and the Illusive Man and imparts his newfound independence onto the galaxy.
Of course, there is another option, rejection. By rejecting his options, Shepard has not become independent. He is still a little child, unwilling to make hard decisions. He dooms the galaxy because of his inaction.
Quite simply, Mass Effect 3's ending represents the child becoming an adult. It's about learning to move on from your parents and forging your own path. It is the most brilliant ending I've seen in a piece of fiction as of late, and I commend the writers for doing an excellent job.
You're welcome.
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#Gaming
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1 ReplyAgreed. Anybody who disagrees is clearly an idiot who can't comprehend the perfect works of Casey Hudson and Mac Walters. Thank you, Mr. Sandow, for clarifying everything.
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7 Replies[quote]Mass Effect 3's ending is one of the most thought-provoking of all time. [/quote]
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I am a huge Mass Effect fan, the day I played that ending, I was raging really bad and was pretty disappointed for quite a while. But even through all the negativity I am still the same fan, I am optimistic for Mass Effect. Forgive The Citadel for its true colors.
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Yeah give that game some anal....ysis,
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That's BS. If any of the other games had hinted at something deep like that it would make sense, but all the choices leading up to that sequence had clear, black and white consequences, and there is no depth like that in any of the dialog. Also, it's BS because that ending wasn't the originally planned one, I'm pretty sure. In ME2 and even some in ME3 there are references to dark energy, but it comes to nothing as they threw in the Crucible. EA rushed BioWare and they cobbled together some half-assed ending and now people are looking for the deeper meaning in it. Not everything has a deeper meaning. I love ME3, but the ending was a 4/10 at best and the Extended Cut actually managed to add more questions, like why Joker broke away from the space battle to rescue two unimportant squadmates and why Harbinger ignored the Normandy landing right in front of him. Also, why didn't the rest of the Normandy crew jump out to make sure there were more people for the final push to the Citadel?
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4 RepliesEdited by TGI Skuldier: 9/9/2013 5:11:55 AMThe original dark energy plot was the best concept imo. I heard that some of the writers left after ME2 and they basically had to try and cobble together another ending while under pressure from EA to release the title. Not sure of the validity of this claim though.
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2 RepliesThis wasn't funny. *Disliked*
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I didn't mind the ending, it was the gameplay. You couldn't explore that much and many of the teammates you saved in ME2 end up dying in ME3, making my efforts useless. The gunplay was great but I couldn't experience it much due to the game being short. 50% of the game I found myself flying in space, finding artifacts for people I never cared about. ME3 is a 4/10 in my opinion. The multiplayer gets kinda boring too quickly IMO.
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I always figured the ending was a result of an idea introduced late in development but they loved the idea so they smashed it in.
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5 RepliesEdited by Elrond Hubbard: 9/8/2013 11:35:22 PMYeah, that's basically it. I didn't see what the big deal was, but I just thought it could have been better: [spoiler]1) No Harbinger boss fight :( 2) Where was Joker flying to? And how/why did my other squadmates get on board the Normandy, because I thought they were fighting on the ground? 3) I feel like it would have benefited from a proper epilogue--not that Extended Cut monologue stuff, but from an actual, playable post-ending sequence of some sort. 4) I know they wanted some symbolic stuff--I was expecting it, because that's what epic stories tend to do anyway--but they should have started with it from the first game if they wanted to do it properly. The way the trilogy played out, it seemed like the original intention was to have an ending involving that Dark Energy stuff. Bioware changed their minds a bit too late in the creative process to make the actual ending work as smoothly as it should have. [/spoiler]
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Finally, someone who has logically broken down the ME3 ending. + 1 love it
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I don't care what anyone says, but I'll liked the ending.
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The ME3 ending is such a fine example of art. Truly a masterpiece.