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Destiny 2

Discuss all things Destiny 2.
Edited by tchakael: 7/23/2024 11:20:49 PM
4

GM liminality

Dear Bungie, having wasted hours on this even at Master level, in the lava room, can I suggest you consider: 1) slowing the lava down slightly in both ante rooms to the lava room 2) in the right hand room, once the last blight eye is shot can the shields blcoking the roof exits disappear immediately rather than after a second or so - as the lava is still rising after they've been shot, but we are being I think unfairly punished by the game mechanics. 3) Why on earth have you put the charges on the ahamkara balls you pick up on a countdown. The number of times when I've managed to get out of the room, I can't then get to the skulls to deposit, because the charges have run out. I'm all for making the masters and GM's difficult, but they should still be playable and enjoyable. Lava room seems to have been designed more or less with zero margin for error - and considering especially at GM level on limited revives - many players are going to waster hours and hours of time - or like me, they'll simply not bother playing it. The elite sweaties may be abe to do it - but even though I've been able to complete almost all the GM's and consider myself a half decent player - this one is stumping me - and frankly, I'm simply not prepared to waste further time on it in it's current format. Time and time again,Bungie design parts of the game as if the bulk of the player base are elite sweaties - which theyre not. And Bungie seem to forget - it's the bulk of the players that pay their wages - NOT the elite sweaties! I mean - who do you get to play test these things? Anyway - if it's patched great - if not - it's just one I'll simply not waste further time on. W [spoiler]Moderator edit: This thread has been updated with tags that are more appropriate. Feel free to private message the moderator who moved your post, link to topic, for further clarification about why this topic was moved.[/spoiler]

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