[b][i][u] WO-10-oD [/b][/i][/u]
[i]”We are of course, excited to be introducing one of the first partnerships between foundries in the history of the Last City. In collaboration with Häkke and Tex Mechanica, alongside survivors from Neomuna, we’d like to introduce to you the shotgun that’s capable of holding ground and swinging around! (Yeesh, that’s not what I would’ve written down.) - Cosmosis, Cloudstrider, on first introduction of this weapon [/i]
Exotic Strand Shotgun
Weapon Stats:
[spoiler] Impact: 75
Range: 70
Stability: 50
Handling: 50
Reload Speed: 50
Zoom: 15
Airborne Effectiveness: 90
[/spoiler]
RPM: 80
Magazine: 10
Exotic Perk: [i]Into the Sunset[/i]: This weapon does more damage hip-fired and/or while in the air/grappling. Kills with this weapon leave behind a Strand Turret, which lashes out a series of threads in a 10 m radius for 20 seconds. Enemies hit with any one of these threads are both threaded themselves and severed for 5 seconds. A tangle also spawns above this Turkey, 10 m above. While this turret is in effect, you gained enhanced grapple Grenade energy.
First Perk (Craftable): Lever-Action Bolt (This weapon has enhanced range, and hip fire accuracy. Stability and handling are reduced), Hard-Hammered Bolt (This weapon becomes a slug shotgun. Precision damage and aiming accuracy increase, while hip-fire accuracy, stability and airborne effectiveness decrease), Strider Bolt (This weapon has increased airborne effectiveness and airborne accuracy)
Second Perk: Steady Rounds
Unique Perk: [b][u] In the Clouds [/b][/u]: Kills with this weapon while you are grappling instantly recharge your grapple grenade ability.
Fourth Perk (Random/Craftable): Hatchling, Envious Assassin, Dual Loaded, One-Two Punch, Barrel Constrictor, Surrounded
Catalyst: [b][i]Weaves and Bounds[/i][/b]: Precision killing an enemy with this weapon has a chance of spreading three tangles 20 m around the turret’s sight. Grenade energy is regained faster while this weapon is out.
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