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Edited by Askaev: 2/11/2017 8:34:32 AM
16

How much will bungie buff auto rifles with the next patch? Let's look at the numbers;)

So this could be a guide for Auto Rifles and I got all the pre patch damage numbers and I used my math skills for the after February 2017 patch numbers. Note: all Auto Rifles get their precision damage multiplier increased to 1.3 (before 1.25) and the slow rate of fire ones get their base damage increased but the after patch numbers maybe are false but I used the new genesis chain numbers and compared it to the old numbers and used math on the other archetypes! High rof low impact: Doctrine of passing, Necrochasm, assembly II, Soulstealers claw Pre patch: Precision damage 15 Bodyshot damage 12 Before the patch this archetype needed 14 headshots to kill a guardian or 17 bodyshots but for the optimal ttk this archetype only needed 10 headshots and 4 bodyshots (198 damage) After patch: Precision damage 16 Bodyshot damage 12 After patch you need 13 headshots to kill a guardian or 17 bodyshots but for the optimal ttk you only need 8 headshots 6 bodyshots (200 damage) Necrochasm with aggressive ballistics after patch: Precision damage 17 Bodyshot damage 13 After patch this gun only needs 12 headshots to kill a guardian or 16 bodyshots but for the optimal ttk you only need 7 headshots and 6 bodyshots (197 damage) This archetype now kills faster and is easier to use for the best ttk stats and the necrochasm is the strongest weapon of this archetype but sees no usage cuz frozen in y1. Mid rof mid impact: Monte Carlo, zhalo supercell, hard light, extremophile 011, Vision stone, Fabian strategy, red spectre Pre patch: Precision damage 20 Bodyshot damage 16 Pre patch you needed 10 headshots to kill a guardian or 13 bodyshots but for the optimal ttk you only needed 9 headshots and 1 bodyshots but the damage numbers were only good against hunters (196 damage) After patch: Precision damage 21 Bodyshot damage 16 After patch you only need 10 headshots to kill a guardian or 13 bodyshots but for the optimal ttk you only need 8 headshots and 2 bodyshots (200 damage) Monte Carlo and zhalo supercell after patch with aggressive ballistics: Precision damage 22 Bodyshot damage 17 After patch you only need 9 headshots to kill a guardian or 12 bodyshots but for the optimal ttk you only need 7 headshots and 3 bodyshots (205 damage) Hard light after patch with aggressive ballistics and glass half full: Precision damage 22 or with ghf 23 Bodyshot damage 17 or with ghf 18 After patch you only need 9 headshots to kill a guardian or 11 bodyshots but for the optimal ttk you only need 7 headshots and 2 bodyshots (197 damage) all with glass half full This archetype gets so much more consistent and you have more of a chance to get the best ttk stats and the 3 exotics could be the best ones out there in that archetype. Low rof high impact: Suros Regime, Genesis Chain, Shadow price, grim citizen, zero day dilemma Pre patch without Focused Fire: Precision damage 26 Bodyshot damage 21 Pre patch this archetype needed 8 headshots to kill a guardian or 10 bodyshots but for the optimal ttk you only needed 6 headshots and 2 bodyshots (198 damage) Pre patch with focused fire: Precision damage 33 Bodyshot damage 26 Pre patch you only needed 6 headshots to kill a guardian or 8 bodyshots but for the optimal ttk you needed 6 headshots (198 damage) After patch without focused fire: Precision damage 27 Bodyshot damage 22 After patch you only need 8 headshots to kill a guardian or 9 bodyshots but for the optimal ttk you only need 6 headshots and 2 bodyshots (206 damage) After patch with focused fire: Precision damage 35 Bodyshot damage 27 After patch you only need 6 headshots to kill a guardian or 8 bodyshots but for the optimal ttk you only need 5 headshots 1 bodyshot (202 damage) Suros Regime with damage boosting ballistics and focused fire pre patch: Precision damage 35 Bodyshot damage 27 Pre patch you only needed 6 headshots to kill a guardian or 8 bodyshots but for the optimal ttk you only needed 5 headshots 1 bodyshot (202 damage) Suros Regime with damage boosting ballistics and focused fire after patch: Precision damage 36 or 37 Bodyshot damage 28 After patch you only need 6 headshots to kill a guardian or 7 bodyshots but for the optimal ttk you only need 4 headshots and 2 bodyshots (with 37 damage 204 damage) (with 36 damage 200 damage) the Suros legacy increases the damage numbers heavily but I don't have the numbers pre patch or after patch. This archetype gets so much more consistent and the Suros regime may be the top tier Auto rifle because it will have the same numbers like in year 1 before the great nerf (the feb 2015 nerf not the precision damage multiplier nerf from sometime in 2014) and maybe better numbers if 37 precision damage. Now you think "hmm Autos still aren't that great" but with the buff to in air accuracy and precision damage multiplier and base damage (low rof) they got so much more consistent and the exotic auto rifles are so much stronger. The reason Why auto rifles were never used was because they were so inconsistent but now every gun got its damage increased and maybe kill with 1 shot faster or 2 headshots less. Strafe with auto rifles and play gunslinger for much more stability;) and with the "optimal ttk" I don't mean the fastest way to kill cuz the fastest way is only headshots but the easiest way to get a kill with the same after patch ttk or some pre patch numbers! So with all the numbers Auto Rifles got so much more consistent and they are so much more easier to use! Top tier Autos could be: 1. Suros Regime 2. Monte Carlo 3. Zhalo supercell 4. Hard light 5. Vision stone 6. HIGH rate of fire with god roll Hope this helped you all and it was so much fun to find out the numbers ;) have fun!

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