Name: Angel's Touch
Weapon Description: Sublata causa tollitur effectus.
General Description: In the low rate of fire/ high impact archetype of scout rifles. Unlike most weapons, it does not fire conventional bullets. Instead, it utilizes a small nanobot to heal some health your allies (a max of three can be used on during an ally's life. Resets upon their death). 3 syringes at once will effectively heal a third of your ally's health. The magazine size is 15, but can be brought up to 21. Because it fires syringes instead of bullets, the base stability is at around 60-70%. The appearance is that of a white and gold semi-automatic Springfield M1903 rifle that has been slightly shortened and modified. Unlike most scouts, this rifle reloads like the gun it was modeled after.
Exotic Perks: Angel's Touch (passive): This weapon heals your allies and consecutive heals will heal a small portion of your own health.
Demon's Venom (not passive): Syringes that hit enemies will slowly poison them (total of 5 syringes to the body will kill) . Melee hits on the user while holding this weapon has a chance to poison any surrounding enemies.
Other perks: Third eye or zen moment and
Extended mag or smallbore
Edit: BEFORE YOU SAY ANYTHING ABOUT THIS "BEING ANA FROM OVERWATCH," LISTEN TO THIS SO I CAN CLEAR THIS UP: Many games before overwatch have had guns with healing capabilities. The Division had a pistol that could heal anyone in its radius. Helldivers has a special gun made for healing other players, with a variant designed for vehicles. Not to mention, I am pretty sure Evolve has had something like this correct? So shut up, learn that Overwatch's Ana is not that unique in terms of her weapon's ability, and stop comparing the two.
Final edit: Ok, you people complain too much. I changed the way it works. HAPPY!?!?
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43 RepliesEven with your edit protesting WAY too hard, it's a direct rip of Ana. All that aside, all the crap you packed onto this gun would make it instantly SUPER OP. Not to mention it has what? 3 exotic perks...?