Holy -blam!-ing shit this is getting annoying. People complaining weapons don't take skill. Everything takes a different skill set. Just because you are bad at that skill, doesn't mean it doesn't take ANY skill. Low entry point and high ceiling is the perfect design in a video game. Lemme break this down in what skill set the weapons take specials and primaries. Let's begin
Auto Rifles: Rewards target tracking
Hand cannons: reward precision and patience. Spamming is punished especially at range
Pulse Rifles: reward precision shots and excellent target acquisition
Scouts: reward precision shots and positioning of your character
Shotguns: Reward fast, precision movement and reaction times. Baiting corners
Aleclev with a good sidearm explanation:
Sidearms: Rewards good radar reading and good recoil control. Being able to put yourself just outside of shotgun range.
Fusion Rifles: reward target tracking and movement prediction, as well as quick reaction times
Sniper Rifles: reward precision aim and positioning of the user. Punished if challenging with many open sightlines because you are easily flinched.
Tldr: every weapon takes a different skill set to use. Weapons descriptions are above. This was not in the post but I'm putting here as a friendly reminder. Low entry point high ceiling characters and weapons are how video games should be made.
Edit :I left this post a day and a half ago. Wow did not expect this to trend. My god
Edit: Holy shit people you guys and gals are nuts. This was supposed to be merely just an observation after playing a decent amount with each weapon. No they don't all have the same kill numbers. But I have played each of the special weapon types a good amount
Edit: a guardian said where did all the sbmm post go.
[spoiler]I ended their passage to the lighthouse[/spoiler]
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1 Replyhttp://xboxdvr.com/gamer/Untamed%20Chance/video/24424834
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4 RepliesEdited by BIG MAD MONZTER: 11/19/2016 3:18:29 PMYeah, skip 'nades and axions take skill... fn put it in my zip code and then watch as they track me crossmap. Shotguns require no skill either. "But I have to close the gap you scrub." Nahhh, stfu. Every map in destiny is close quarters, and the movement mechanics allow you to cover a 200 ft gap in less than 2 seconds. And Warlocks, whole damn class... no skill. Want a 50ft melee? Deal. Want health regen without having to get a kill? Deal. How about an overshield without having to get a kill? Deal. Homing grenades with insane tracking radius? Deal. The only grenade in the game that's a OHK? Deal. A ground smash that you can throw? Deal. Ooooh you want to ground smash then transform into a roaming super that has the fastest movent, infinite blink, and can chain across multiple enemies... DEAL. Warlocks are for the weak. That's why I bag them all.
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23 RepliesShotguns take no skill. And everyone saying that they run a shotgun "because the meta demands it", you are the meta, scrub. Put the crutch away and grow a pair.
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2 RepliesEdited by FiveBlackCards: 11/19/2016 2:53:20 AMPulse rifles are VERY user friendly due to the kill time on low rate of fire pulse rifles (clever dragon, hawksaw, etc.) the fact that they don't have hit detection issues (hand cannons, scout rifles) and don't require you to pace your shots ant any effective combat range. They're puss weapons, bottom line.
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The best part about being an asshole is when someone rubs you with sandpaper.
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1 ReplyI have an idea for a science experiment. Get 2000 people who have never played destiny before. Get 1000 of them to go into crucible using universal remote and a god rolled matador. Get the other 1000 to go into crucible using NLB and god rolled hidden hand snipers. After everyone completes 100 games, come up with an average kd for each test group. I'm positive the shotgun group will have a significantly higher kd. This isn't to make a case that there isn't a skill and art to shotgunning, it just means that they require very little experience to be effective with, relative to other special weapon types.
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5 RepliesSo is it cool if I talk about my matador rolls?
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6 RepliesEdited by Smough: 11/18/2016 2:00:29 AMAuto rifles; point and shoot scout rifles; point and shoot hand cannons; point and shoot pulse rifles; point and shoot I think you get the idea. Edit: Most 12 year olds on this app don't get the idea.
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6 RepliesSniping? Ehh, you have to be good, I certainly can't snipe. Shotguns? Anyone can. Skill? Hah, only the chaparone takes skill
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3 RepliesYou don't get it... people complain about shotguns not because shotguns are op But the people that using them are -blam!-ing noob rushers that don't know how to use shotgun and run without primary... And because these -blam!-ing noob people shotguns will get nerf and I will quit destiny if it will happen (I use shotgun since the day I start play pvp)
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14 RepliesI agree almost entirely. But auto rifles simple don't reward you at all. In 1v1 engagements if your using an auto you are almost guaranteed to loose since their ttk is rather high. The only viable AR is the doctrines bullet hose archetype but it's only the doctrine that is actually viable. Sadly the other options in that bullet hose family just aren't good for many reasons. Unbent has far to much initial recoil, the new new monarchy autos base stability is to low and the soul stealers claws while a really good AR, is very difficult to get your hands on a God role which is very necessary for this archetype. And also shotguns are by far the easiest weapon to use. The only skills you learn when using a shot gun are hiding behind corners crotched, flying threw the air cause they are the only weapon that has 100% accuracy at all times and finally forgetting how to switch to your primary.
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2 RepliesShotguns takes the least "skill" in this game... anyone who denies that needs their head examed
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19 RepliesTo all ye who be cryin' shotguns take no skill, ever heard of a high rate of fire shotgun. Such as The Fourth Hourseman, or the new Vanguard shotgun, or comedian, or etc.
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1 ReplyNothing in destiny requires that much skill
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3 RepliesEven turning on your console takes some level of skill.
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122 RepliesEverything except hunters Hunters = no skill required
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1 ReplyUr an idiot if you think a clever dragon/ grasp requires skill
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1 ReplyAll guns need skill But each gun has a learning curve Guns like shotguns and mida have a small curve like a learning bump per say
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Right, but some are more rewarding than others while requiring less effort. Red Death vs a decent Grasp of Malok?
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3 RepliesWhat is the actual point of this post?
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So shotguns are def the most efficient killers but effective shotgunning is what takes skill. If you are constantly trading then you aren't doing it right. The timing and foresight of making smart pushes, maybe leading with a nade then get out alive or get multiple kills takes practice. There are great counters to shotguns (looking at you Saladin's Vigil.) I've had good fusion rifle users shut my rushing game down and force me to change my approach with ease.
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Ready for this constructive criticism? Yeah!? OK GOOD! HERE WE GO!! [spoiler]I don't have any. You didn't really have a door wide open for me to make a sarcastic joke about your post. The best I could come up with is: Woah woah woah. Shotgun sniping takes skill. Try out shotgunning me when I use my Mida. See it's not that good.[/spoiler] Have a good day! *crosses arms and walks away*
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12 RepliesWhen people give me hate mail for using a fusion and calling my saladins vigil OP I laugh at them when most of them are hunters just trying to double skip nad me or wombo combo to kill me instead of actually firing their gun Or they try to rush me with their shotty, Esp jug titans I just fusion them from 20-30meter out (Max range for vigil with braced frame is 40 meters... yes I've tested it) Tired of the meta? Get a fusion Have fun I literally died when someone called my vigil a OP broken gun lol So mad cause I kill him before he can get close with his shotty Fusions require the MOST skill in destiny
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14 RepliesI once had a skill. But then I took an arrow to the knee ....
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You lost me at "skill"
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4 RepliesExcept that some weapons have been tuned to pretty much ignore any basic combat rule.