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#feedback

8/8/2016 4:29:56 PM
48

6 positive changes needed in Destiny Cozmo PLEASE look this over and have those that can do something look it over

1 Strike Exclusive Passive Perks: Weapons and Gear need strike passive perks that make them unique so keeping them is more viable an example Treads Upon Stars should come with a choice between Single fire or Full-Auto as a passive Down but Not out should come with causes a small amount of extra damage to fallen Dark blade's Spite should cause rounds to over penetrate knight shields as a passive wearing Dark blade's Helmet should reduce damage taken by hive knights using flayer mantles should reduce damage from Psion blasts by 20% these are examples of strike exclusive passives 2 PVE Enemy of Darkness themed weapons and armor kill a Vex it has a chance at dropping a vex style piece of armor or weapon for example weapons have a higher than normal chance of having a perk that works against that type of enemy gear also has a higher than normal chance to grant beneficial perks against the faction it drops for (even if it's cosmetic this gives more appeal to the game) 3 Vault Organizer function this shouldn't just be useable to those that have the destiny app or a computer this should be accessible in the fricking game why it isn't honestly makes very little positive sense 4 Raid Blueprint kiosk Whenever a weapon or piece of armor is "unlocked" it should appear in a Raid blueprint kiosk purchasable for the minimum light requirement available to use it. 5 Remove Light Reduction in Lower Tier area's Many of us have owned this game since launch (myself included) if 1 thing in this game NEEDS TO CHANGED IT'S THIS. I for one am sick and tired of being f-king sniped by a level 12 hobgoblin melee's to to death by a level 6 knight or hell killed by a level 4 cursed thrall? everyone is sick of this poop. 6 Enemy of the Darkness Miracle aim in PVE, no reload animation, and Splash Damage sniped in the head while behind cover and invisible does that sound familiar to anyone? we can't shoot forever so why should our enemies? and how in the hell is their splash damage range so massive it can kill us when we are behind several feet of concrete cover?? wth? these are aspects that need to change. Cozmo I doubt you have the power to change the game but if you can show this to someone who can ty as for the community if you agree than say so if you don't well this isn't the thread for you sorry :/

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    [quote]Cozmo I doubt you have the power to change the game but if you can show this to someone who can[/quote] I will definitely show this to the devs. Thanks for posting your feedback.

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    • Edited by elian5288: 8/9/2016 8:03:22 PM
      Everything in here was pve related

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      • Signed for the raid blueprint kiosk. Support that shit!

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        • Raid Blue Print is a Neat Idea. Save Vault space for players that Have put time since year one.

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        • I'm for everything 'cept number 5. It's one of the things I actually like about destiny. Some high level guy can't do the game for me if I happen to get matched with him. I can play with low level friends without trivializing the game and no need for me to generate a new character. There is having a level advantage over enemies. They do notably less damage, but not so much that they are not a threat. A wire rifle that might 2 tap you in high end content now takes 4. It's just enough to make you feel powerful, without just ignoring things to death like you could in Borderlands.

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        • Number 5 is annoying. Urok for example on Earth, is way to much of a tank. I cant even drop his shield with 12 shots from my sleeper simulant hahaha. Shows up as a lvl7 or somethin. Point being, I was half the light I am now when I killed him for a quest. Not consistent at all. I want be able to crush enemies. Thats the POINT of levelling up in a VIDEO GAME.

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        • Bump bump bump

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        • Awesome, I really like #1 and #4

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          • [quote]5 Remove Light Reduction in Lower Tier area's Many of us have owned this game since launch (myself included) if 1 thing in this game NEEDS TO CHANGED IT'S THIS. I for one am sick and tired of being f-king sniped by a level 12 hobgoblin melee's to to death by a level 6 knight or hell killed by a level 4 cursed thrall? everyone is sick of this poop. 6 Enemy of the Darkness Miracle aim in PVE, no reload animation, and Splash Damage sniped in the head while behind cover and invisible does that sound familiar to anyone? we can't shoot forever so why should our enemies? and how in the hell is their splash damage range so massive it can kill us when we are behind several feet of concrete cover?? wth?[/quote] You had me until this. Leave it as it is, or implement higher level patrol. As far as enemies being able to use their guns more efficiently...rofl

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            • Bump

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            • I disagree with 5 as being a God to those lvls is no fun. but I agree splash damage is used way too much, it eliminates actual field room tactics a team might normally have and does nothing but push the fire team into the entry of the room slowly working your way in. The number one strategy? Fall back to where enemies give up chasing you. Kind of lame. Cover is virtually nonexistent in this game. Heck, I'm even looking at guerilla warfare perk while I'm at it.

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            • Bump-aronie

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            • Edited by Song of War: 8/9/2016 9:37:33 PM
              Yet all I want is custom matches. *Sign* Rerolling weapons again would be nice.

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            • Someone give this man a job!

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            • Not leaving behind favorite gear would be a GREAT place to start. Not nerfing things that make the game fun would also be a great start. Currently, Gunslinger is the only class that has a grenade in which your opponent can take zero damage while standing within its blast radius when they set it off :/ Meanwhile, if you happen to be in that blast radius, it will kill you.

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              • https://youtu.be/4dDd_X3OQhU

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              • 3, 4 and 5 i would love to have soo much i mean the amount of times i've had to disassemble old raid gear (like atheon's epilouge for a gunsmith quest because i had no other auto rifles around or because i had to delete items back when the vault space was super tiny and never got them back) or the times a legendary gets mixed amoungst all your exotics in you vault and you have to take them all out just to fix it.

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              • Not sure why we're expecting a different answer from Cozmo. When you say "typical Cozmo giving a copy/paste answer", it implies you think he should win a couple of lotteries so he can buy Bungie and Activision. Then, with enough power to make the changes, he should become a developer and implement these changes. And all of this will happen in your short sighted time period. C'mon guys, let's be realistic here.

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              • Was anyone else expecting Cozmo to say something different?

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                • You completely lose me at 5 and 6... And leave out a great many things. Start with private matches for PvP and making all old content relevant for PvE. The rest is secondary.

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                  • All solid ideas. That basically means it'll never happen.

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                  • The only thing wrong with strike weapons is how -blam!-ing rare they are.

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                  • Yes I want 5 to happen so bad lol, what's the point of light and getting better gear if a level 12 can murder you so easy.

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                  • 8.Add dedicated servers

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                  • The only problem is that you might think the people at Bungie actually care. The only thing that crosses their mind is what they like and the money they are making from it. They have clearly been guided by their own self interests and have pushed us aside for years. The pvp is awful and the pve is equally awful. The pvp is guided by shotguns and absolutely awful and worn out maps. I really can't find a decent thing to say about the game or a reason to even play it anymore. Because history will repeat itself and the new content will be worn out in two months and I'll be right back where I am today again.

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                  • So what you are saying is... nerf fusion rifles?

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