Ok, I've got my flame-proof armor on.
I enjoy playing Gunslinger, but the more I play it, the more I think the weakest subclass by far and is in need of additional attention. I play it for the challenge.
Let's compare with other subclasses/classes:
Has good armor: No
Has ability to gain over shield: No
Has a powerful grenade which will chase enemies: No
Has a grenade which will stick to enemies: No
Has abilities which will damage enemies which attack them: No
Has abilities to evade which exceed other or match Hunter subclasses: No
Has abilities which make long-range weapons or any weapon more effective: No, unless you count a stability perk which requires you to land headshots before it starts. Otherwise, every class is just as effective with every weapon as you. In fact, they're often better than you because they have better armor. They'll often kill you before you can kill them.
Has in-close melee which can kill with single hit: No
Pros:
Has good roaming super.
Has ranged-melee which cannot one-shot kill and requires great skill to not miss, but if you can land it, it's fun.
So, why am I wrong? What are the advantages Gunslinger has which make you play it? What abilities do you use to laugh in the faces of your enemies?
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love gunslinger more than anything, tripmine great for killing people rushing you, incendiary great for offensive play when you outnumbered, never used swarm but i know there's lot of guy that use it and did great with it, then, throwing knife great for finishing people or even for starting a gunfight when someone catch you by surprise mid-range, super are definitely great too, no need to be afraid of fist of panic, and i still don't understand why people still talking about armor, the only different i know from armor thingy is that you really need max armor like really max to make it any different, so as long as you run at least medium armor, i would say everything is just as the same, hell, i sometime even run minimum armor on sunsinger just for the mobility, and why the need for max armor if you can avoid shoulder charge and sticky grenade from the first place ?