Auto rifle
Buff low RoF damage so precision does 27
Buff mid RoF damage so precision does 21
Buff high RoF range
Hand cannon
Just buff accuracy. Range is perfectly fine as is.
Scout rifles
They are fine
Pulse rifles
Buff highest impact precision damage to do 34.
Buff 2nd highest impact precision to do 31
The range and damage of the hawksaw types were the ones that really needed work during 2.0
Fusion rifle
Return them to exactly as they were in HoW. That was the most balanced version imo. As they are now you NEED high stability.
Shotguns
Some are gonna hate to hear this but get rid of the conspiracy theory/felwinter lie type and convert them to judment/found verdict type. This type of shotgun is the reason why all shotguns got nerfed so bad. No point in using any other shotty unless it has full auto. Then return shotgun stats to 2.0 values.
Blink
Return blink to how it was pre-nerf but add a weapon draw timer to prevent blink shotgun problem. This enables it to be used as an evade. Just be sure to remove invincibility frames so there arent any blinkers living direct rockets anymore.
Arc bolt
Return damage to 122 or return the range and how fast it activates to original values.
Arc blades
Increase running speed by like 10-20%. If i have to run up on you then my main class stat should take effect.
Shadowshot
I'd love to have it just we summon the bow same as golden gun instead of the stupid jump animation that has ruined my super countless times but i know that won't happen. Instead make tethers unbreakable. Also add a perk to predator where when a tether attaches to someone the hunter is healed. Make tethered people aim down. Also let the increased armor last
2 secs after arrow is fired. If i have to leap into the sky and i want to tether a group i should be able to you know actually damage them before the 2 sec tether runs out.
Defender
Make bubble unbreakable unless attacked with a single hit super (FoH or Nova Bomb) so you have to kill the super user to destroy it. When the super is cast make the super drain so it is clearer when the bubble will run out or change the color so that at the start of use it's dark darker shade and gets noticeably lighter until it times out
Hammer of sol
Increase the blast radius a bit. It was nerfed too hard.
Sniper rifles
Reduce the aim assist so that the highest base aim assist can be 40. Increase the weapon flinch so that pulling off a headshot after being shot is only once in a blue moon.
Some changes i feel would make the game better
Edit 1: is it just me or do rockets seem to have less of a blast radius since 2.0 patch?
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1 ReplyPulses are fine. Nerf mida and tlw. Boom balanced
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1 ReplyWhy can't all hunters be like you!
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1 ReplyWhat's a buff? Does it make them worse and me better?
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1 ReplyWhy don't you like pizza?
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1 ReplyCan you just quit plz, dis meta is fine
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1 ReplyYou are dumb
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Make nerfs PvP only. Buffs across the board...but they didn't think of that...
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You missed Voidwalkers, they need more damage reduction during their super or fast animation, and a big increase to nova bomb damage for PvE
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Everyone sounds cool actually, except for Pulse Rifle buff rofl. Please just dont
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Pulse rifle more range ? This a joke ? They already have too much range , they almost on par with scout
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Agree with most of what you have posted. Pulse rifle dont need a buff if you want to shoot from range use a scout. And the other thing is I like the idea of seeing a cool down for you bubble but it will require to be a different bar or you super will not go up while your bubble is still active.
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3 RepliesCan't downvote this enough!
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1 Reply
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1 ReplySounds good.
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1 ReplyMost of this is pretty good imo
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Yes to all. Also, buff Golden Gun and Nova Bomb for PVE
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1 ReplyI greatly agree with most. Especially the defender changes. The part about the super bar running down as the bubbles active. As it stands, if youre running bastion and get a few kills, once your super runs out youre more than halfway charged again. Makes it crazy itritating in contol matches where there are 2 defenders.
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6 RepliesFor the most part I agree. 1 problem though, pulse rifles deal a bit too much precision damage. I'm not talking about red death, I'm talking about hawksaw. 18 to the body and 27 to the head is not fair. Also red spectre needs a damage buff. Monte Carlo deals more damage than it when red spectre is supposed to have more impact
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I think fusions just need to return to nearly how they were in 1.0 (nerf to range and charge rate). At least nubs were still running around with shotguns and snipers, absolutely no one uses a fusion now...
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2 RepliesI'll agree except with snipers highest aim assistance should be 60 not 40 as u said but I agree with everything else
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14 RepliesBuff everything and make it uncompetitive? Awesome, good idea.
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1 ReplyAgree with everything except shadow shot and defender thing. Nova bomb and Fist if havoc should be able to break bubble because they aren't roaming supers.
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Great post
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2 RepliesThe destiny community has been invaded by COD players and they think everything is op if it kills them. I agree w you. Too many nerfs and they all went too far. Now primary weapons suck and pvp is a huge special weapon fest.
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No buffing only nerfing until we're shooting nerf guns.