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Destiny

Discuss all things Destiny.
Edited by AeroTheHero: 1/21/2016 8:46:31 PM
53

Can we just buff things already

Auto rifle Buff low RoF damage so precision does 27 Buff mid RoF damage so precision does 21 Buff high RoF range Hand cannon Just buff accuracy. Range is perfectly fine as is. Scout rifles They are fine Pulse rifles Buff highest impact precision damage to do 34. Buff 2nd highest impact precision to do 31 The range and damage of the hawksaw types were the ones that really needed work during 2.0 Fusion rifle Return them to exactly as they were in HoW. That was the most balanced version imo. As they are now you NEED high stability. Shotguns Some are gonna hate to hear this but get rid of the conspiracy theory/felwinter lie type and convert them to judment/found verdict type. This type of shotgun is the reason why all shotguns got nerfed so bad. No point in using any other shotty unless it has full auto. Then return shotgun stats to 2.0 values. Blink Return blink to how it was pre-nerf but add a weapon draw timer to prevent blink shotgun problem. This enables it to be used as an evade. Just be sure to remove invincibility frames so there arent any blinkers living direct rockets anymore. Arc bolt Return damage to 122 or return the range and how fast it activates to original values. Arc blades Increase running speed by like 10-20%. If i have to run up on you then my main class stat should take effect. Shadowshot I'd love to have it just we summon the bow same as golden gun instead of the stupid jump animation that has ruined my super countless times but i know that won't happen. Instead make tethers unbreakable. Also add a perk to predator where when a tether attaches to someone the hunter is healed. Make tethered people aim down. Also let the increased armor last 2 secs after arrow is fired. If i have to leap into the sky and i want to tether a group i should be able to you know actually damage them before the 2 sec tether runs out. Defender Make bubble unbreakable unless attacked with a single hit super (FoH or Nova Bomb) so you have to kill the super user to destroy it. When the super is cast make the super drain so it is clearer when the bubble will run out or change the color so that at the start of use it's dark darker shade and gets noticeably lighter until it times out Hammer of sol Increase the blast radius a bit. It was nerfed too hard. Sniper rifles Reduce the aim assist so that the highest base aim assist can be 40. Increase the weapon flinch so that pulling off a headshot after being shot is only once in a blue moon. Some changes i feel would make the game better Edit 1: is it just me or do rockets seem to have less of a blast radius since 2.0 patch?

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