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Edited by Sharkeda: 1/7/2015 6:27:45 AM
424

WARFRAME VS DESTINY

Warframe

2419

Destiny

5226

Which is better? Why? Who's next? EDIT: didn't expect this to blow up

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  • Edited by Doctor Electric: 9/21/2015 3:29:02 AM
    Played both in depth, over a hundred hours in both. Feel free to update this list, but please think like the middle ground. Warframe: -Full Player customization -Lackluster Story (Yes, very lackluster) -Tolerable RNG -Free to play, comes with microtransactions -Poor gameplay (Unless you consider mindlessly butchering people gameplay) -Buggy (kind of) -Parkour -Questing is fun until endgame, where you have a raid and events to farm materials -Crafting -Tile generated maps (Think randomized environments or "no two maps are the same") -Each boss has dungeon boss mechanics, but toned down, though most are just oversized versions of normal enemies. -Unnoticeable music, very sound effect heavy -Has a controlled trading system, limited to the game's version of exotic gear and various materials -Matchmaking most activities, however, 8/10 times you'll most likely play with someone who has some stupidly overpowered loadout. Bring friends along for the ride. -Favors creative plays styles, guns blazing, stealthy, hack n' slash, you name it. -Background lore is horrendous here. The ingame codex requires you to grind out time to learn about factions and the sort. Most of it is just what unit drops what resource. -Well developed equipment upgrading system, allows you to make any gun as OP as you can. -Social hubs serve no real purpose as your ship lets you do everything for you, go there to talk I guess? -PvP seems kinda empty? Played with the same people over the course of a week and I didn't have them in a party with me -Balancing happens every so often, but because of the modding system, players can make any weapon as powerful as they want -Made by a smaller, indie games company Destiny (Including changes made in TTK): -Cinematically driven storytelling, your character has a very minor voice, but isn't mute -RNG has been made very generous -Activision makes this game expensive (Bungie develops games, they don't handle the pricing) -Solid gameplay (immediately familiar to Halo/CoD players) -Limited customization -Quests now come with small story lines -No longer tries to take itself seriously -Music often outpaces the action -Great deal of exploration -Endgame includes three raids and multiple dungeons (Strikes), only three of said strikes have real mechanics in them -Grind heavy, changes were made, but still the same. -No trading, small bits of matchmaking, but bring friends along for the ride, it's more fun that way -Lacks variety in weapon upgrades, leave it to RNG to decide your gun shoots fire or electric bullets -Very lonely (No friendly NPCs other than the the ones in the social hubs) -Social hub is small, but fits every purpose needed -PvP is big in Destiny, so big it's the deciding factor in what guns get updated buffs/nerfs-wise -Forum community is the purest form of evil, has gotten better since TTK's recent release -Devs have an ineffective form of balancing, typically going overboard and just straight up murdering a few weapons (See Auto Rifles) -Devs do listen, just very quiet and don't acknowledge the fact they have listened, 35% of that listening is to the community, the other 65% is to Activision making sure they remain in guidelines to their contract. -Made by a well known and very popular gaming company Pick your poison, don't play either if you have epilepsy. EDIT: Made this list for those who want to know the ups and downs of both games, will update list regularity because my mind only works so often. Destiny's list includes changes made in the most recently released expansion.

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