Punishing quitters will only make everything worse. They will stop playing. Fix the reason why people quit!
People quit because they match 4-man parties when they are playing with randoms who have no way of communicating with each other, instead of encouraging communication, game discourages it trough deliberate complication and obstruction of voice chat with teammates.
People quit because games are usually 70-10 or 10-70, is this fun? Sure it is for couple of pub-stomping parties who cried on forums and in youtube videos that Bungie should remove SBMM.
Salty PvP """"""""elites"""""""" have asked Bugnie to remove skill-based matchmaking.
Now the Crucible is not fun for 99% of the player base, except bunch of stat-grinding parties.
Now people have to look for other players of their level and group up to have a chance against other parties, this makes everything even worse for those who play solo or those who just not skilled enough.
They are cannon fodder in this horrible mess! It is "bullying the game". This is disgusting and horrible on so many levels. Imagine this in real sports: matching professional teams against bunch of randomly selected low-skilled people from the street. Who would allow that? Who would get any enjoyment out of that or even be willing to participate in something like this?
Why are people forced to play this mess? Because Bungie listened to the advice of the loudest, whiniest voice in the room. Was it a good advice?
English
#feedback
-
12 RepliesOr just don't get worked up about it. If I'm having an off night, I put on some Netflix or some music and don't worry about "winning." It's a game, the PvP aspect is an add-on to a core PvE experience anyway, and no one's "forced" to play - the only upside is getting a bunch of limited-time rewards through Tokens, and if you're solo you're going to lose most matches anyway, so chill, grind 'em out, get gear, go home happy. Or ignore the gear, and you don't have to play PvP at all. :) I've sat out more Iron Banners (D1 and D2 both) than I've participated in, it's not worth the headache. Only time I jump into PvP is to grind out Call To Arms for a chance at some 335 Class Items, once that's done I'll be back to PvE-only. P.S. - Yes, it's BS that only the PvP crowd get showered in limited-time special-event gear on a regular basis, but if you want the gear, participation is the price.
-
3 RepliesWell thats a Randoms choice and their problem i say that because im a solo player myself. Im still here playing. No. ppl quit because of the game being repetitive soo quickly well guess u can add being solo aswell. I think mostly not enough content.
-
3 RepliesCurrent matchmaking is an abomination. So depressing just getting wiped over and over. Im not a great PvP player. I try to get better, but i can only devote so many hours of my life to this game. I just want to come on and have some fun against people who are similar skill level as me. But i just end up quitting PvP because i just get destroyed over and over and its not fun. I don't understand what the matchmaking algorithm is or how it really functions, but at the moment, its not working for me.
-
2 Repliesunfortunately the price of SBMM is it makes it tougher to play the game. people found within days of the beta that in a team shoot meta that having good players stacked and communication gave such a huge advantage that sbmm then didnt apply to them as they bypass it. only way they can fix this is to either create a solo only queue or go more cbmm and allow people who are good players a chance to relax and play without sweat. if you make every game they play a sweat fest they will just do this non stop. sbmm means teams will join and just destroy everyone as thats the only way they can reduce the sweat fest. they can relax knowing they are overmatched and the price is the other team will get whooped.
-
It's so typical for those in charge in all fields to treat the symptom and not the problem. People quitting is a symptom. The reason they're quitting? Well fix that and then you've fixed the problem. Start with solo vs full stack.
-
Edited by AUTOMATIK 2006: 3/8/2018 10:37:19 PMYeah, they should definitely implement some sort of ranking system so people of similar skill are always matched together. This way 3.0's fight 3.0's and 1.0's face 1.0's. Edit: But I still don't like when people quit.
-
The current matchmaking sucks. Agreed.
-
1 ReplyPeople tend to quit because of such an epic lack of individual empowerment. Being a man down usually means matches just snowballed from there. I'm anticipating more people just quitting the game from frustration rather than dealing with quitter penalties altogether.
-
10 Replies1. There is a way for randos to communicate. It’s called team chat, and it’s been around since D1. 2. It’s clash. If you used half a brain and followed the blue dots, it wouldn’t be a rout every time. I’m not saying there’s nothing wrong with team balance. There’s plenty wrong. But whining about it won’t make you a better player.
-
1 ReplyNobody is forced to play this. I still play D2, but I don't play a ton of Crucible because it kind of sucks.
-
4 RepliesDo you even know how MM works? Trials priorities connection of skill. Quick and competitive priorities skill over connection. ass backwards i know but thats how it is. You do realize that if bungie goes "back" to SBMM its not that hard to party up with people less skilled to get matched with people less skill. And you will still as a solo player be at a disadvantage because they will be communicating.
-
I agree