This is not bait. And it's insane how much people look at this crap game in a good light. This is the game that started the franchise on the awful path it is. It is the most unbalanced, broken multiplayer experience I've perhaps ever played. If the game came out now it would get banned. I know it. Here's all its problems.
Stopping power with no juggernaut counter, commando, noob tubes, danger close, one man army, insane killstreaks that stack, nukes(ending a match entirely because one person on a team did well), way too fast TTK, awful huge maps with only a few good ones(like High-rise), ACR broken for not having recoil at all, UMP outclassing every other SMG, shotguns as secondaries, Models, boosting, locked lobbies, frequently hacked, tons of host migration problems, quickscoping was way too easy. There's more but you get the point.
People actually defend this trash as though it was the height of the franchise and a total classic or something. Its insane.
Forgot to mention. Infinity Ward stopped updating and tweaking the game only 5 months after launch. That's crap support.
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7 RepliesEdited by Lordsa Jar-Jar: 12/16/2016 9:04:59 AM[quote]Stopping power with no juggernaut counter, commando, noob tubes, danger close, one man army, insane killstreaks that stack, nukes(ending a match entirely because one person on a team did well), way too fast TTK, awful huge maps with only a few good ones(like High-rise), ACR broken for not having recoil at all, UMP outclassing every other SMG, shotguns as secondaries, Models, boosting, locked lobbies, frequently hacked, tons of host migration problems, quickscoping was way too easy. There's more but you get the point.[/quote] All this is what made MW2 great, not to mention it was a major step forward in terms of graphical fidelity and innovation after W@W. Your taste in games must be terrible. I bet you're a MW3 fan, right?