Conqueror is meant for decent/good players not for botwalkers
SITS players are always funny, players mad at a mission that is hard as intended is always funny, conquest, contest, and -50 gm are the ONLY real hard content in the game, and if you know a little how to play the the only hard content is contest, the game used to be a lot harder back in the days but nostalgia w agenda players doesn't remember that.
And again the problems of conquests are not the difficulty but the lack of unique rewards, but again if they add unique rewards SITSWAV player like you will start cry that is hard to get them and go back and nerf it like the rest of the game
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[quote]Conqueror is meant for decent/good players not for botwalkers SITS players are always funny, players mad at a mission that is hard as intended is always funny, conquest, contest, and -50 gm are the ONLY real hard content in the game, and if you know a little how to play the the only hard content is contest, the game used to be a lot harder back in the days but nostalgia w agenda players doesn't remember that. And again the problems of conquests are not the difficulty but the lack of unique rewards, but again if they add unique rewards SITSWAV player like you will start cry that is hard to get them and go back and nerf it like the rest of the game[/quote] Master Derealize is harder than Ultimate Arms Dealer. Let that sink in.
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ofc is harder, cuz one is a strike and the other one is an exotic mission, and arms dealer is gm with brown so you are basically -20 instead of -40 , derealize is -30 without brown so is a real -30
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[quote]ofc is harder, cuz one is a strike and the other one is an exotic mission, and arms dealer is gm with brown so you are basically -20 instead of -40 , derealize is -30 without brown so is a real -30[/quote] Weird how it wasn't an issue during Heresy... Hmmm
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Edited by TonnoSenpai: 1/3/2026 9:14:41 PMcuz you were not -30? cuz you had less modifiers? comparing a base version and the one made harder for conquest is crazy
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Edited by The-IIID-Emp1r3: 1/3/2026 10:15:31 PM[quote]cuz you were not -30? cuz you had less modifiers? comparing a base version and the one made harder for conquest is crazy[/quote] That's the point I'm making, they fumbled with this, they shouldn't of picked such a mission to be in the conquests, at most Derealize should've been a Expert mode conquest, ease up on having Haste in it at least and for all that is holy they NEED to actually play their game and adjust the timer accordingly because this ain't it. Isn't the first time they "oops we dunn goofed the timer", weird this keeps being an issue. Let's just hope they never put Dual Destinies mission in the portal and slap on modifiers on a mission that's already long and not a walk in the park (hence why most people never bothered doing it at least once to unlock focusing at Ghost) The introduction of the portal has made it harder to multimanage things because of the mountainload of variables they put in.
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Did not read it. As promised.