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Destiny 2

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6/22/2025 6:52:40 AM
4

Hammer of sol buff

That super needs a total rework in PvP. Hammers hit a player, explodes, creates a sunspot yet no damage is done. Can be countered by pretty much any other super. And other supers perfectly tank a direct hammer hit. Damage resistance is like nonexistent. Casting explosion is like a firecracker. Hammers can explode midair if shot. FOR THE LOVE OF GOD ADD TRACKING! Back in D1 we had it!!

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  • I haven't seen a problem with it. It's always been 1 hit kills [b]when you aim[/b] against unsupered players, and 2 hits against supered players.

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    • Edited by Graviton Lance: 6/22/2025 10:36:15 PM
      If roaring flames is getting a 200% buff to solar abilities and it’s not just the melee they mentioned, then HoS will do just fine. It’s also benefitting from the super stat giving 45% more damage at 200 stat investment, which is just free bonus damage. I know you mentioned PvP, but it should still translate over regardless.

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      • It gets tracking with a fragment. It had tracking in D1 if you selected that perk just like you can select the solar fragment to give super projectiles tracking.

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        • I think it's more about network than HoS Sometimes connections in 6s are crazy.

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