So apparently Bungie recently implemented protection if you *load into* a match with less than 3 players. But, uh, why is that where they prioritize quitter protection??
This isn’t even that common.
What IS common is p$$y guardians bailing after 1-2 rounds because they actually had to compete.
Every flawless attempt has been ruined this weekend for this exact reason.
If a player(s) voluntarily leaves a match before it’s over, DONT COUNT THE LOSS.
Like i know my expectations for Bungie should be in the toilet, but how tf do you agree quitting is a problem and that protection is needed, but then not put said protection where its…actually needed??
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