Had an idea for some fun, unique exotics that can deal crazy damage but have an inherent trait, or curse, that helps reign in the abuse of the exotic's power.
Introducing one of my Cursed Exotics concept...
[b][u]Together We Stand[/u][/b]
Impact: 80
Range: 85
Stability: 50
Handling: 65
Reload: 35
RPM: 90
Magazine: 4
-- Ammo: Heavy
Exotic Perk: One Down
- Opening round has 50% bonus, precision damage.
Exotic Trait: Group Think
- "One Down" gains 10% additional bonus, precision damage per Fireteam Guardian in close proximity.
Curse: Consumed
- Weapon cannot be reloaded until magazine is empty.
Exotic Catalyst: One to Go
- Bonus "One Down" round has chance to load into magazine if all four original rounds are precision hits.
**Note: Keep in mind, the stats are more conceptual and not necessarily meant to be exact as I don't know every aspect of stats in this game. Thanks.
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Oh, wow. I'm surprised this is still getting some attention. By all means, I welcome thoughts, ideas and advice. As I previously stated, I don't know exactly the mechanics of the stats but a general understanding. Plus, trying to balance being very powerful without being OP to the point of nerfing into oblivion. XD