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originally posted in: what the -blam!- is Gamblers Ruin
10/21/2019 9:24:26 AM
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Oh, but DEAD CLIFFS WAS THE PROBLEM -_-
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  • It was a problem. Getting spawn trapped is the worst. Getting team shot 4 lives in a row within 6 seconds of spawning is not fair or fun.

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  • Gamblers Ruin has the exact same thing. Cap two zones and pinch them at the third.

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  • The dev team can be quite colorful sometimes Despite making the greatest game I ever played, sometimes they would just amaze me with poor stupid shit like this

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  • Edited by Doctor_Roidberg: 10/21/2019 10:53:11 AM
    One particular point of irritation for me this season is how the elemental affinity of armor prevents things like Shotgun AND Hand Cannon Dexterity, because that would somehow be “overpowered” yet we’ve got things like Triple Dynamo that lets Hunters have 10 seconds to super and Thunder Coil that lets Titans one hit melee with no questions asked -_-

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  • Yup Anyway thanks for the heads-up Going to put 3 Dynamos on😂

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  • Gotta get two on the cloak, wih a pair of Year 1 boots that have it. Two cloak, one boots. Use Blade Barrage with Shards, Ophidia Spathe, or Sixth Coyote, throw knives, Get dodge, dodge near enemy, throw knives again, repeat. Super energy each time you dodge, use Gamblers to get knives back, and when you burn enemies with the knives you Get dodge energy. It’s dumb.

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  • Thanks man But I'm not going to do that cuz I'm no asshole And I really dislike pvp now .. it's just depressing

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