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Destiny 2

Discuss all things Destiny 2.
10/11/2019 7:58:50 PM
2

fix pvp (suggestions)

*lower super regeneration in the crucible* *introduce dmg falloff to erentil archetype s* *Reduce shot gun range* *make heavy in 3v3 com only 1 match only.* *reduce truth to 2 rockets instead if 3* *nerf scav perks* *spawn with special 1st life and lose it all on death* *Special can be aquired 2-3 times per game through special crates* *reduce aim assist on snipers* *mobility bonuses slightly reduced* *increased stow and draw time on erianas vow* *increase base dmg slightly for slow fire scouts* *reduce bloom on handcannons by 30%* *all smgs besides recluse should have increased stability* *use matchmaking based on KDA, win/loss ratio, and matchs played as team vs non team.* *reduce damage falloff on auto rifles* <!-- note: i will not respond to deconstructive criticism, if you do not agree with this post feel free to post your own ideas. Peace out. -->

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  • Sniping taking no skill, Auto Rifles sucking, and Handcannons being dominant are my only issues with PvP. Shotgun Apes can be put down with Fusion Rifles and Fusion Rifles can be baited.

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  • 1
    Bungie if you ever feel like nerfing the recluse please make it so that the master of arms perk can only be procked like kill clip so it cannot be re-procked while it is still active and please nerf OEM (one eyed mask) so that the tracking is no longer able to know the exact position of the person that first damaged you (please change it so that it reveals the enemy's position on the radar would be a good change)

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