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Destiny 2

Discuss all things Destiny 2.
Edited by sneakybrick: 12/22/2017 11:00:25 PM
20

An unpopular counter argument for eververse

So from destiny 1 when eververse was first released we were told that eververse's main job was to fund the live team. The live teams job is to make mini events such as the dawning. This means the dawning is dlc that is paid for a smaller group in the community namely those who spend money on eververse. So if that smaller group has bought us all dlc shouldn't they receive the majority of the cool stuff? Personally I don't care for or about micro transactions, I don't care for or about gambling either. But I do think that these are issues consumers can regulate on their own with self-control. Eververse doesn't hurt our game play, there are much more important issues in the world of destiny that need bungies attention. I would also like to throw in the other argument about what happens if Tess is gone? How is bungies supposed to increase their profit margins? There are really only a few options. They adopt a pay to play model. Works well for profits but punishes hard core players. Game price hikes. Likely cannibalizes profits cause people will buy something cheaper. Even less content for the price, this is allready a huge issue across most games, there is less content because companies are making less money per hour of game play then they did the previous year. Just some stuff to think about. I'm going to make another quick edit here. A lot of your post seem to think that businesses and corporations should be focused on making money like you do to where you live paycheck-to-paycheck. But in order for a business to succeed they need to focus on growth much like you would if you were planning to have a larger family have to put away much more money than you are currently spending each year. Businesses that don't grow fail.
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    I would gladly spend more on base game or dlc to offset if the game was complete and fully fleshed out with endgame and rewards to match and new dlc only adding to things to do and earn as well as expand on the lore/story with each new dlc. Currently they are more concerned with adding to the micro transactions and I will not spend a cent on them with the current state of the game.... but would be happy to pay for quality dlc that actually adds to the game not some superficial BS cosmetic gambling loot boxes that is the focus now.

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  • They don’t need more money to make content. It’s a ridiculous assertion for a huge corporation to make. The very idea that any cash rolling in to Bungie’s coffers today has any impact on content that has probably been done for months, if not a year or more, is just a lie.

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    • You sir.... are a naive fool. Stop sympathizing with this company. They don't give a shit about you. Not. One. Single. Shit.

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    • Eververse dances closer and closer to the line where Destiny 2 becomes pay-to-win. Nobody wants that. Not even you. You can't permanently get rid of Eververse, but it's still good that people are speaking out against it so that it doesn't become a system that negatively affects gameplay. If it had a positive effect on Battlefront 2, then nothing is impossible.

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    • Eververse DOES hurt gameplay. This is a collecting game- that's straight from Bungie's mouth. Yet it is effectively impossible to collect the majority of items in the game without paying additional money. And even if you pay you only have a chance. Added to that, look at the number of items added to the game via the DLC and this event. For those that bought the DLC, fully half the items made for that DLC Cannot effectively be obtained except by buying even more. There is a lack of item variety in Destiny that makes it feel repetitive and boring. By reducing the number of things you can effectively obtain through gameplay, they have made the game as a whole suffer. Bungie talks about this being a collecting game but the majority of items can't be reasonably collected by buying the game or its expansions. That hurts the game. Micro transactions are fine. But Bungie is essentially seeing how little content they can give players and still have them buy things. It's a terrible practice and one that should be unanimously condemned.

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      • Why do bungie employees keep creating fake accounts and posting this crap on here.

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        • Then why was half of CoO Eververse? Bungie made plenty off pre orders. They do not need MTX or a subscription to maintain this minimum viable product. Also people will pay for quality. CoO and the Dawning are not quality. Eververse does hurt our gameplay. The entire Dawning event is just more reasons to visit Tess. What could they have made if they didn't want to focus on being anti-consumer?

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          • OP, your 'argument' would have at least some merit IF Destiny 2 was a F2P game franchise. It is not. The Warframe franchise is F2P and has microtransactions. I have no problem with that because in that case the microtransactions ARE the main source of income for the developer. You know what you are getting into with games like that. Bungie is doing exactly what Digital Extremes is, the difference is Bungie expects you to pay full price for the game AND subsequent expansions and then expect players to be okay with having the focus of the game revolve around microtransactions.

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            • Edited by TimonPumbaa13: 12/22/2017 9:00:44 PM
              They said that for D1 and then all of the events it brought were micro transaction events. There was other content that came too for free. This though doesn’t seem true as right now it seems to be profit only and Is a much larger chunk of the game then D1. Between CoO and Dawning the majority of items introduced to the game in the last month have been eververse and the items going into that pool are actually unique and not just reskins. It just seems that more effort is going into design of eververse items than new weapons and armor outside of eververse. For me the problem isn’t that it’s there. It’s that to much effort is placed into creating content for eververse when compared to the base game. Then they block any way to fully grind out limited time items for things like dawning.

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            • I don't think the microtransactions are the main problem D2 lacks content and fun. If we had fun and content then we wouldn't really find stuff like micros to be a big deal. Personally I have never bought anything from there; I paid 60+ dollars for the game and 35 for two expansion I want content and I want fun. If they make all this money from micros where is it going because I'm not seeing it in the game. She doesn't neccessarily need to go but bungie can be more liberal with bright Engrams and it's contents. If I am paying for them I should be atleast be able to pick what I am paying for vs paying and getting a random selection of things I may not want or need.

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            • Edited by puppyk1sses: 12/22/2017 6:21:38 PM
              Eververse currently makes as much or more money than the sales of their games and DLCs. They aren’t asking for pittely donations to keep the content coming. They are actually making millions upon millions upon millions of dollars on Eververse. They aren’t doing it just to keep the lights on lol. It started out that way. Just a bit of harmless extra money for a very select few insubstantial cosmetics. And now it’s taken on A completely new form and corporate greed has fully taken over.

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              • Wrong. They introduced eververse as a method to bring in cash as they were unable to keep up with the agreement with Activision on the scheduled DLC content (which was a method of bringing in a regular stream of cash). Bungie then suggested Eververse as a method to add revenue instead of keeping up with the schedule. Now in D2 what they have done is double team the revenue stream. Up the amount of content that Eververse contains and also keep the DLC's going on a quarterly basis and make DLC's very low content. 15-20 dollars every 3 months. So in essence the game is 60 to buy and then from there 60 per year to keep up to date and then they hope to milk out as much as they can through their gamble boxes and shady Eververse system. Then possibly every year they will then pump out an expansion for an additional 40-50 dollars. That's their system now. It has nothing to do with the live team any longer. It has everything to do with simply pumping the customer for everything it can get.

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              • I have no real issue with the Eververse other than that it is the only place that really holds any content. Go ahead and keep it in the game, but give us special ships and sparrows that only come from raids and other accomplishments. Bring back some event related loot like strike specifics and stuff like black spindle with special stuff you have to do to get it.

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              • You're an idiot, make a good game and people will pay and play, make garbage and then try to string it along on gambling type transaction and then wonder what's wrong....

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                • So microtransactions pay for DLC that is [i]also[/i] loaded with microtransactions? That’s BS. If these “paid for” events like the Dawning and Festival of the Lost were microtransaction-free; you might have a point.

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                  • Wondering how much money is made via micro transactions, vs how much it costs to inject regular new content? Bit like in the Uk, where atm just about every day time TV programmes has a competition, at £3 a pop Couple of million people a week enter - easy money, that's why it's stuffed down your throat at every available opportunity. Eververse is Bungies cash cow, and it's not wanted in return for some cheap shit game play

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                  • Problem is it never realy felt like that actualy happened. what did we get since eververse that wasn't a (over)paid dlc? First halloween event was alright, second was just more sales and less options. you only got 2 masks that you couldn't choose yourself aswell. (mostly already made assets aswell, not much work put into it. Same with sparrow racing realy. First one was alright (ignoring that book), by the second it was pretty obvious that the event is just there to get sales. Now we got the osiris stuff with even more things locked behind rng walls aplenty ofcourse right in their shop so you always need to go there whenever you get anything. Events shouldn't just be discounts and sales imo.

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                  • [spoiler]Remove Eververse [/spoiler]

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                  • Remove eververse

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                    • No on wants to debate it anymore dude we just want it gone.

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