Energy weapons have a damage bonus when against shielded enemies (even better for ones they match elementally). This gives them a defined purpose in the game, and people view them as superior as a result because Kinetic weapons don't have anything special about them.
I suggest we give Kinetic weapons the same damage bonus, but for unshielded enemies instead.
It gives Kinetic weapons more of a defined purpose, and also serves to ensure they aren't viewed as inferior by the playerbase. This means people will think more carefully about which weapon to use in their current situation.
-
Supernecro: I think that energy weapons are a little [i]too[/i] effective in PvP. If they weren't as effective as a god-damned kinetic weapon vs non-supers, they might be less frustrating to play against. As of [i]right now[/i] however, the majority of these highly-effective weapons are auto rifles, and omolon ones at that. Which should have a shorter effective range than other weapons of the same type, but that's just me.