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#feedback

Edited by Juggernaut7846: 7/14/2015 5:52:04 PM
22

Faction exotics and bounties

It would be cool to have faction exotics and bounties. It would add more grind but it would be worth it. For example make dead orbit a heavy exotic, new monarchy a primary, and FWC a speical. That would be awesome. I think that all weapons after level 20 and are legendary should have a burn. Put burn on the exotics like the hard light and the bad juju. Like it was going to be in the first place. More people would use them instead of letting them rot in there vault. Thank you all for the input maybe it will happen let's keep this going.
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#feedback

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  • They will have faction exotic class items exclusive to those who get veterans edition of TTK. \(•_•)/

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    • I'm down. Only make em primaries. Autos,scouts, whatever. Add special faction related perks. Kills stack damage up to 3x each time 10% more. Add a timer kinda like gunslingers trance, this would be Future War Cult. Make a dead orbit scout that cause axion bolt like explosions on precision kills (bolts do less damage to keep it fair). Idk yet about new monarchy.

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    • - Selling of weapon parts with the vanguard quartermaster, crucible quartermaster, or both. - Selling of armor materials (hadronic essence, sapphire wire, plasteel plating) with the vanguard quartermaster, crucible quartermaster or both. - Raise glimmer cap (50,000 or more). - All enemies (fallen, hive, vex, cabal) drop glimmer depending on how they are classified (dregs x1, shanks 5x, vandals x10, captains x15). Majors, regardless of classification will drop 25 glimmer. - More vault space (20 more in armor, weapons, general). - Make separate weapon buffs and/or nerfs for pve and pvp. - Expand exotic weapons, class items and armor quantities by making bounties and side missions specific to each faction (Future War Cult, New Monarchy, Dead Orbit). - More shaders to buy with Lavante. Sell all faction shaders and ships within each faction. Specific sparrows per faction. - Allow to paint sparrows, weapons and individual armor parts with shaders. - Allow to paint ghost with shaders as well. Ghost should do more that just open doors and be a flashlight. - Transmogrification. - First person view with sparrow (optional with a press of a button). - Add abilities to all types of class items. - When doing a patrol mission, add factions points to the faction of that specific patrol, regardless of the class item equipped. - Option to select a starting point when selecting patrol missions. - Designate specific crucible weapons (non rare, legendary, exotic) for regular crucible ( excluding Iron Banner and Trials of Osiris) to avoid bias to specific weapons. - Allow to select perks when performing reforging of weapons. - Matchmaking for Prison of Elders, since its not a raid. - When using a ammo synthesis, the cooldown will not affect the other ammo synthesis types (i.e. using a special ammo synthesis and having to wait 5 minutes to use a heavy ammo synthesis). - Range area in the tower or reef where players can test weapon perks before going on missions. - Experience bar on bottom of screen to see light level progress (like it was before reaching lvl 20). - Allow a grimoire section on the menu to read grimoire card in the game, instead of using the app or browser. I know this is my own personal wishlist, but i dont think some of these changes should be too hard to implement.

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    • I thought they should do adept armor and primaries. The adapt armor would have a slightly different look, start at max light, and the primaries would have burns.

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      • This post has gotten a lot of good feed back and ideas on it good looking out guys let's keep this going. Thanks for the support.

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      • More people would level all of them

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      • itd be cool

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      • 1 exotic per faction seems like a good idea

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      • Thank you all for the support of this idea. Lets get this post trending an maybe it will happen. So plz bump this post of you like it

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      • bump

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      • If you'll allow it , my humble suggestion to also make factions, and the fact of CHOOSING one more relevant: 1) Specialize each faction in a type of patrol mission (ex: DO=>vip kills, FWC=>mass kills, NM=>scans, chryptarc=>item collection, etc.) 2) Wearing the corresponding faction class item would allow the player to gain more rep points than without and 3) Each faction would offer an exclusive set of armors/weapons/shader motivating the player to prioritize the faction's style of mission. IN SHORT: you'd buy in to the faction fitting your play style and you'd get rewarded wt gear fitting your play style. The penalty would be the shaders... What do you think? Thanks!

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        • Great idea - faction exotics and bounties. It would add some unique depth to the factions!

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        • Please Check out this Destiny article on improving the Grind and Depth of the game, thanks. https://www.bungie.net/en/Forum/Post/123900905/0/0

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        • Bump!

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        • Well, that would get me into PvP a whole lot more. Plus it makes sense to have special faction weapons that are unique to the faction. So yeah, good idea

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          • Love the idea. I've just recently bought a dead orbit bond after seeing their inventory for HoW. But I agree, it would be a fantastic idea to throw in their own bounties and exotics.

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            • Bump

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            • This would be good. Check my idea out for faction wars I think these would work well together. https://www.bungie.net/en/Forum/Post/120950362/0/0

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              • Bump

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                • That's a class idea

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                • YES! That would be so cool!

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                • Faction exotics. You sir get a 10/10.

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