Except you don’t need to fill the entire pathfinder to access your powerful drop you only need to complete 1 path, that said I also don’t think we need separate pathfinders, just keep the current system with a guaranteed path for each activity while playing different activities could speed the process up. The biggest problem with the current pathfinder is that the rng element leads to a false choice a lot of the time that makes it look like you can play what you want but often leads to a node that gives you no choice but to run an activity you don’t want to. Better yet each node itself should have multiple completion options actually allowing you to choose the activity you want to play
English
-
I know we don't have to fill it out, but bungie has to fill it with objectives to do.