Bungie, it’s not working, it’s not fun. we’re done. youtubers are done, it’s just not going to work. It’s like boots on the ground call of duty, not destiny anymore
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4 commentairesAs always bungie refuses to admit when they made a mistake.
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I love when I do a backward bunnyhop to avoid someone sliding at me but my shotgun pellets dissapear into thin air. So I get punished for outplaying them. On top of that it feels even worse when said player is a lorely titan so when I follow up the whiffed shot, which should not have missed, with a melee I end up taking massive damage without them even touching me. Good -blam!- bungie. Thanks.
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1 commentaireThe worst part of it all is it effects PVE as well. There’s no reason for it.
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18 commentairesModifié par KRoMXiTo : 6/25/2022 5:25:01 PMGood players adapt. Bad players cry. EDIT: im glad to see how many kids and apes got triggered by just dropping a big truth in here. Your tears feed me. Keep going
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8 commentairesI don’t notice the difference. Maybe because I don’t jump around like a bunny when I shoot.
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1 commentaireModifié par C-a-I-l-u-m : 6/25/2022 10:58:01 AMIt just doesn’t work… building in to it doesn’t seem to do much
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11 commentairesModifié par Sohsuh : 6/24/2022 1:32:13 PMIs is probably the worst change to the game since they announced sunsetting. We shouldn't have to fully commit an entire build just to hit shots in the air. Titan's don't have to commit to a full build to get 240 health in crucible. Nobody has to commit to a full build to get healing grenades which gives them a second life. People have overshields with 240 health, classy restoration, invisibility with a damage resist (Omni), healing grenades with disc builds, and yet hitting shots while in the air, completely exposed out of cover, is somehow an issue? This is a change to help bad players, and there's no other way to look at it. Problem is this hurts bad players too. Eventually they're going to jump and then they're going to die. Good players are just going to wreck them on the ground. [b]THE MAIN PROBLEM[/b] is that if you step on a rock or set or stairs or something, the game considers you airborne, so even while you're on the ground, your shots are randomly missing. This system is broken, not even half baked, and it needs to be removed or else Bungie is going to prove they truly don't listen and don't care. Crucible has gotten worse and worse, and this change makes absolutely no sense. I have NEVER seen company so hell bent on destroying a mode in my entire life. It's just depressing to watch them ruin crucible every season lately, and it's only going to get worse. If an enemy charges you with a shotgun, and you jump backwards to create space, your shots are not not landing on the target. Who the hell is being oppressed in this situation? Are all these overshields, healing grenades/restoration, bubbles and rifts (in Trials) not oppressive? Is this broken lobby balancing that has plagued the crucible for so long, that puts the best player with 5 of the worst players in the lobby not oppressive? The game is trying to force you to lose. That is as oppressive as it gets. All they had to do was nerf icarus grip a little bit and lower the aim assist while in the air. Our actual accuracy should not be touched. If I am good enough to hit my shots then I should hit my shots. This is nonsense. Catering to the lowest tier players is a good way to ruin your game.
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Yup, it's absolutely dogshite. I'm not even good at crucible and I freaking hate these changes.
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8 commentairesDestiny 1 had zero in air accuracy apart from a lucky Sniper shot now and again so I'd argue Its more like original Destiny with the changes. And in air accuracy should never be as reliable as someone shooting from the ground ever !.
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1 commentaireHave you thought about getting good?
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24 commentairesDisagree. Airborne gunplay is a unique skill, and now you have to build for it just like any other unique skill.
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11 commentairesModifié par Weiss : 6/27/2022 2:01:38 PMOh no. YouTubers don’t like it. I don’t get the idea of a few who don’t adapt to change trying to get a community riled up about something because they have an online presence. Personally I think AA changes are good. Maybe a little too tuned atm, maybe it needs to be dialed back. But overall, these are welcome changes as a whole.
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2 commentairesIf it annoys Youtubers then qe should definitely keep it!
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1 commentaireIt's working, It needs to stay.
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[quote]youtubers are done[/quote] LOL
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2 commentairesModifié par BC1 Edge : 6/25/2022 7:08:44 AMHaha streamers and you tubers aren’t enjoying it so bungie should get rid of it. Stupid system having high accuracy while in the air or sniping while sliding. It should almost be impossible to out kill someone while shooting from the air and near impossible to slide snipe and slide back
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Don't jump and shoot, problem solved.
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Modifié par Mr Jim Lahey : 6/24/2022 4:02:20 PMAirbloom was already bad before the nerf D1 you could really land your air shots. It’s 2022, fortnire added bloom to shrink the skill gap. Destiny isn’t much different. Play halo if you want a game that caters to skill
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Pvp is dog -blam!-
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3 commentairesthis is the most idiotic change they came up with so far i ve tried everything, speced into this stat as much as i can and my shots still go wherever they want
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7 commentairesModifié par vxvxTITANxvxv : 6/26/2022 7:09:52 PMI think in-air accuracy is still too good. It can be nerfed more.
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1 commentaireStreamers and YouTubers hate it, so I love it.
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18 commentairesIt should stay. Best change and much overdue at that. Airborn accuracy should never be close to ground accuracy.
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Hunter main. Yours beloved exotic is stomp-ees?
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12 commentairesOnly reason it exists in a movement based game like Destiny is because Bungie needs to make casuals feel like they are good at the game by reducing the accuracy of basic gameplay therefore removing any possible skill gap between players. Leave to RNG, she'll be alright!
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its working for me.